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Did you know...

...that The Good Old Days is one of the oldest sites of its type which is not only still online, but also still active? We've seen many other sites and people come and go, but always prevailed. The ups and downs of our history are documented in their own article.
So what is this site? To put it in the most simple way imaginable: It's a site about digital games. Not about the latest gaming news, but about the games themselves, and - as you've already surmised from the site's name - specializing in what's usually considered 'classic' these days. Of course, definitions of 'classic' differ widely. However, if you browse around a little, you'll find us covering pretty much everything (with varying intensity) from the earliest home systems (late 1970s) to the end of the last millenium.


Current Exhibitions

A Tribute to Turbo Pascal : Mr M.'s Pascal Miscellany
You have died! Restore or restart?

What's New? [hide]


For sure, it is a bit funny to have this game appear on the site now, so many years after its sequel. Though that's the nature of a platform which allows for personal preference to dictate programme. It even makes some amount of sense. The Colonel's Bequest is the much less accessible game compared to the second one featuring the same main character. For those who want to know where and how it all started, here we go – thanks to beranmuden.
Mr Creosote


Ouch, that didn't go as planned! Instead of boarding unsuspecting merchant ships and slaughtering their unarmed crews, we have been surprised by a sea monster which is now in the middle of eating some of my own men. Well, thinking about it, it doesn't need to be for the worse. After all, if we survive, there will be fewer mouths left to feed and even more importantly, fewer greedy hands to share the gold with.

Everybody loves pirates, obviously. The book Seas of Blood lead to some controversy between LostInSpace and me, however.

Mr Creosote


Happy birthday to us!

Celebrating our 19th anniversary, the site is now well into its adult phase. Some traditions never change, however. One of them, if you browse our news archive, is delays in redesigns.

So, yes, I've been working on and off on a visual and functional refreshment of the site over most of last year. Unlike the 2015 attempt which never went beyond concept stage, this one is actually going to happen. Although not finished, it's all well advanced. Far too advanced to abandon now. Basically, to summarize, it's already done from a pure browsing perspective, but all interactions, like entering new contents or editing existing ones, are still missing.

It's done when it's done is a sensibile concept in our case, I believe. So no big promises. We'll get back to this topic later this year – in the meantime, we'll continue providing some fresh contents, of course.

Mr Creosote


zodiac's next review concerns that game which everybody mistakes for a sequel. Millennium 2.2, however, only uses the number in its title as a plot point. Making it the Genesis II of the computer gaming world, in a way.


Oh no, the Joker is lose! Get the Shark-Repellent Bat-Spray!

Actually, Tim Burtons movie was as far from 1960s silliness as could possibly be imagined, and beyond. The mixture of film noir characters meeting a futuristic city design, a world fallen out of time (well, until those awful Prince songs start to play at least) was an artistic triumph. And it made a shitload of money, so the merchandising machine started running quickly as well. Ocean (who else?) snatched the computer game licence. How did their Batman: The Movie turn out? zodiac gives us his account.


Still in vertical mode, but this time for another reason. It just happens to be the regular format of printed books as well. As if nothing has happened, we just pick it up where we left off in 2015 with our coverage of gamebooks. Rebel Planet was the logical choice after recently reviewing the computer game conversion. This makes it our first non-fantasy gamebook. Let's see how far we get this time!


Back in the vertical dimension, but otherwise in familiar waters. Shattered Pixel Dungeon takes long established gameplay patterns and a likewise familiar graphical style, but translates it onto a modern-day platform to make it available on the move. Adaptions sure are necessary, especially in a genre which is basically known for being controlled through 100 and more different key combinations. How did this turn out?


Going boldly where no man has gone before… well, not quite. Many people have played Buck Rogers: Countdown to Doomsday before me. Nevertheless, it was quite a step to put this on my list of games to be reviewed, as I have a longstanding love-hate relationship with it. The reason being that thematically, it has always strongly appealed to me, but genre-wise, I'm practically repulsed. I've thrown the game into a corner in anger, frustration and disgust quite frequently, but in the same way, I've reliable picked it up again every time. Maybe pouring some of my thoughts on it will finally break that circle.


A happy new year, everyone! I'm sure everybody's full of energy to fulfil all those new year's resolutions, I'm sure. Like giving something back to the community by putting a lot of time into this website ;)

Ironically, we begin the new year with something hanging over from the last. LostInSpace submitted this review right on New Year's Eve. My own unavailability to do the finishing editing touches led to this delay of a week. Rebel Planet sort of picks up the grand plans some of us had a couple of years ago concerning the coverage of game books. Hm, maybe there is a new new year's resolution in there?


And another year has come to an end. It was kind of black and white. Stressful, hectic but also quite productive and perhaps even revolutionary to an extent. We have recruited new members in our staff. We have re-thought some of our policies and conceived a new site model, which is possible to see the light in the year to come. We have received tons of contributions, particularly disk image files of all kinds and have gone past 3000 mark. And finally, we have advanced towards stream and hybrid images, which will find their place in the upcoming new version of TGOD. I'd like to thank everyone who has been with us and contributed immensely this year. Namely: Pheonix for his knowledge, enthusiasm and assistance, fuxxxyfloppy for a handful of good ideas and active participation in forum discussions, flyers80, escarioth, mikic for their enormous file contributions, and, of course, Mr Creosote for all the technical labour. Happy New 2019, everyone!

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