Civilization (Civilization_Technical_Supplement.7z)

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kvachu:
I remember my pal wanted to trade this one with me because he didn't like this kind of game. He gave me the whole original box even with the original Polish manual, which was rare, and he wanted for this some silly 2 disks game, but I don't remember what it was. I remember I was playing this the whole Christmas period, January and February. I was so addicted to this and loved it so much. I always like to look at the view of my city. So beautiful times. :(
Jessi626:
This one was a birthday present I got from my best friend. Unfortunately she didn't like the game, so we didn't play together, but I loved it. Still playing this series until today, Civ 6 by now :)
Corn:
Never played the first part but every following version maybe it's time to complete the series finally.
Mr Creosote:
A quote I once read from him went something like "I like our graphics. They communicate a lot of information." He certainly had a point there. It's so easy to distinguish all the different terrain types, units etc.
Trevor:

Spend more just than hours on this game - a masterpiece back in time. Looking at the graphics these days I think, "hui, wow, how could I played it". But it worked greatly. Didn't Sid Meier said once "my graphics are functional!"? :D
I love(d) it.

Mr Creosote:
Originally posted by Herr M. at 19:16 on June 2nd, 2020:
Though I have to say: The most interesting part is the beginning and things lose a lot of steam as soon as you hit the industrial revolution. Probably because for one things get repetitive and for two by then you have practically won the game and you are just going through the motions until you eventually win.

Indeed, once you reach conscription and armors, there is nothing to stop you anymore usually. The computer opponents are really only dangerous in the early game. Typical problem with AIs ;)

Another related thing which occured to me is at least in my "default" style of playing, how it's basically useless to spend money on military before that industrial age. Just few defending units here and there, but attacking armies become outdated so rapidly that waging war is really not worth it (unless you go for the common full-out chariot war machine strategy which obviously always succeeds).

Herr M.:

Just finished my most recent world conquest today and funnily this game somewhat still holds up. Maybe because the gameplay's complexity just hits the sweet spot between being easy to pick up (again) and offering enough challenge to keep up your interest.

Though I have to say: The most interesting part is the beginning and things lose a lot of steam as soon as you hit the industrial revolution. Probably because for one things get repetitive and for two by then you have practically won the game and you are just going through the motions until you eventually win.

Funny thing about this particular playthrough: I had a cavalry unit right from the start (from one of those random events), and I rushed all through Europe, Asia and Africa until I had beaten all the civs there. The rest of the game was just a piece of cake. ;)

NullVoid:
Ah, yes, that feeling of "just one more turn" until I was surprised by the sun rising in the east, and I had to be up in a couple of hours for school. It had a few humor elements built in, which were thankfully phased out in the sequels. My favorite is still II, though.
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