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Posted at 22:05 on March 10th, 2009 | Quote | Edit | Delete
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Another nail in the coffin of the series: Its technology got 'old & tired' in no time. In 1993, it was great. In 1994, we already had Little Big Adventure - and Infogrames was still releasing Alone in the Dark games.
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Now you see the violence inherent in the system!
Posted at 22:02 on March 10th, 2009 | Quote | Edit | Delete
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I've barely played the second again (for some reason I always leave it pretty soon each time I try it again), but this one is quite a leap from the first. You end getting bored of being moved on rails around, the first was good for the freedom to explore the mansion filled with horrid deaths, not for beating undeads with your fists while running to the next door.

And I can't say it enough. The story is completely random. When I reached the end and found that laboratory I got completely lost, and I didn't get the uranium part after finishing the game, anyway I still don't get why they wanted to blow up California when ten minute sooner they where trying to steal the money you stole just because it was on your way.
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Edited by Wandrell at 22:05 on March 10th, 2009
Posted at 20:40 on March 10th, 2009 | Quote | Edit | Delete
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Re. the 'overdone series', I have to agree. They really couldn't keep it up after the first game. Even that one probably isn't brilliant, but with the novelty of the graphical engine gone, there wasn't much left in the series.

However, in this particular game, at least they tried. The Jaguar scene is actually a good idea, for example (gameplay-wise, I mean - story-wise, it's another disaster).
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Now you see the violence inherent in the system!
Posted at 20:15 on March 10th, 2009 | Quote | Edit | Delete
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Quote:
When people start filming a western the local cowboy ghosts seem to dislike the idea and start causing mayhem. The only solution is calling Carnby, who will come, kick some asses, solve absurd puzzles and save an old friend.


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