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Posted at 19:24 on January 29th, 2013 | Quote | Edit | Delete
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Originally posted by Herr M. at 18:53 on January 29th, 2013:
Originally posted by Mr Creosote at 12:40 on January 27th, 2013:
Selecting a high resolution automatically implies that they will become tiny. This has obviously not been thought through.


A very common problem with "high" resolutions back than (and sometimes even today). My guess is that they assumed something in the vein of "The few people who will be able to play this game at such resolutions will be blown away by the fine graphics anyway, they won't mind this small details..." ;)

To be fair, the game simply let's the user select any screen mode supported by the underlying operating system. Meaning that today, you could play it in something like 3200×2048 which obviously would have been completely illusionary at the time the game came out.
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Now you see the violence inherent in the system!
Posted at 18:53 on January 29th, 2013 | Quote | Edit | Delete
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Well if it didn't run on an original Amiga I am astonished, that there was still some kind of development on the hardware front.

Originally posted by Mr Creosote at 12:40 on January 27th, 2013:
Selecting a high resolution automatically implies that they will become tiny. This has obviously not been thought through.


A very common problem with "high" resolutions back than (and sometimes even today). My guess is that they assumed something in the vein of "The few people who will be able to play this game at such resolutions will be blown away by the fine graphics anyway, they won't mind this small details..." ;)
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Dear Sir, I object strongly with the last thread, and the next post.
Posted at 12:40 on January 27th, 2013 | Quote | Edit | Delete
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By the way, I made a couple of more screenshots on one of the higher resolutions. I'm especially proud of the one of jumping over another car :D

This should illustrate one problem with the free resolution selection: The standard visual elements like the city map, the weapon selection of the health bar don't scale. Selecting a high resolution automatically implies that they will become tiny. This has obviously not been thought through.
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Now you see the violence inherent in the system!
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Edited by Mr Creosote at 12:41 on January 27th, 2013
Posted at 21:58 on January 26th, 2013 | Quote | Edit | Delete
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Originally posted by Herr M. at 21:38 on January 26th, 2013:
Well it might be because I am prejudiced, but I think for the Amiga the graphics look incredible, considering that most PC based games weren't that much better back in 2001. That is judging from the screenshots.

Keep in mind that this game will not really run on a classic Amiga as made in the times of Commodore. In theory, it will work on a A1200 with RAM expansion, but actually, even a regular A4000 will not run it smoothly. On a 68060, it will run well enough on the lowest resolution (as shown on the screenshots). A PPC accellerator with 200MHz or so and a dedicated graphics card is definitely recommended. Still not a lot of horsepower compared to contemporary IBM machines, but definitely not the same basic league as a typical A500 or so.

Originally posted by Herr M. at 21:38 on January 26th, 2013:
Also I can't imagine such obvious plagiarism be possible today. Has this actually been sold?

I've bought it, so… yes :)
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Now you see the violence inherent in the system!
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Edited by Mr Creosote at 21:59 on January 26th, 2013
Posted at 21:38 on January 26th, 2013 | Quote | Edit | Delete
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Well it might be because I am prejudiced, but I think for the Amiga the graphics look incredible, considering that most PC based games weren't that much better back in 2001. That is judging from the screenshots.

Also I can't imagine such obvious plagiarism be possible today. Has this actually been sold?
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Dear Sir, I object strongly with the last thread, and the next post.
Posted at 20:22 on January 26th, 2013 | Quote | Edit | Delete
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When do you get into legal trouble? Running over or shooting at people is a sure way. Though imitating another company's product too closely might also already be enough. You might get away with it in the latter case if you're choosing your steps carefully, as this game teaches us. It also teaches us that with some major bravado, the former can be done without negative consequences as well.


Read more...
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Now you see the violence inherent in the system!
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