Posted at 20:14 on February 12th, 2014 | Quote | Edit | Delete | |
Moderator Deceased Gumby Posts: 1413 | Originally posted by Mr Creosote at 19:43 on February 12th, 2014: My memories of trying this are limited to playing this woman in green walking at snail's pace through an endless desert which I immediately got lost in and died. Typical Sierra stuff that far That's a bit unfair, because as far as I know this was the first Sierra game in which you couldn't get stuck. So death was more like an extended 'I can't do this' message, even telling you why you should reconsider your actions. It's also the game that moved my parents to finally buy a Sound Blaster, so I have kind of a soft spot for it. ----- The known is finite, the unknown infinite. - Thomas Henry Huxley |
Posted at 19:43 on February 12th, 2014 | Quote | Edit | Delete | |
Admin Reborn Gumby Posts: 11098 | My memories of trying this are limited to playing this woman in green walking at snail's pace through an endless desert which I immediately got lost in and died. Typical Sierra stuff that far ----- Now you see the violence inherent in the system! ----- Edited by Mr Creosote at 19:45 on February 12th, 2014 |
Posted at 19:14 on February 12th, 2014 | Quote | Edit | Delete | |
Member Baby Gumby Posts: 3 | Feel free to share anything about King's Quest VII: The Princeless Bride (1994) here! |