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Police Quest

Posted at 06:08 on November 17th, 2002 | Quote | Edit | Delete
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Ha! Before Windows, PCs were running MS-DOS, so nothing 'non-Microsoft' there.

So now that this has been answered, why don't you tell me your points why you think Police Quest is a good game?
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Now you see the violence inherent in the system!
Posted at 06:11 on November 17th, 2002 | Quote | Edit | Delete
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it was good when I was 10, it kept me entertained for hours and I didn't die that much. I just remember getting terribly frustrated with the car chase scene and the drug bust. But if you look back, fi a company creates a game aimed at adults but a 10 year old can finish it, then it can't be that hard. The storyline was good, it made me want to come back and play
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Not all That Glitters Is Gold, Not All Those Who Wander Are Lost.
Posted at 06:14 on November 17th, 2002 | Quote | Edit | Delete
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That's all very interesting, you didn't answer my question why it is a good game, however! All you said is why you liked it when you were 10.
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Now you see the violence inherent in the system!
Posted at 06:15 on November 17th, 2002 | Quote | Edit | Delete
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Quote:
Posted by sterge10 at 08:11 on November, 17th 2002:

The storyline was good, it made me want to come back and play


I believe that is answering you:P
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Not all That Glitters Is Gold, Not All Those Who Wander Are Lost.
Posted at 06:18 on November 17th, 2002 | Quote | Edit | Delete
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Quote:
Posted by sterge10 at 08:11 on November, 17th 2002:

it was good when I was 10, it kept me entertained for hours and I didn't die that much. I just remember getting terribly frustrated with the car chase scene and the drug bust. But if you look back, fi a company creates a game aimed at adults but a 10 year old can finish it, then it can't be that hard. The storyline was good, it made me want to come back and play
I marked the important parts of your post. So again: why do you think it is a good game as opposed to was?
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Now you see the violence inherent in the system!
Posted at 06:22 on November 17th, 2002 | Quote | Edit | Delete
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quality storyline, makes you want to come back for more, like a good book you jsut can't put it down. it's something different how many police games do you see? Well written and exelently crafted game a ganuine masterpiece of the time, aclaimed by young and old alike.
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Not all That Glitters Is Gold, Not All Those Who Wander Are Lost.
Posted at 06:27 on November 17th, 2002 | Quote | Edit | Delete
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I have covered the original premise and storyline in the review and it got the game 5 points (as opposed to King's Quest which got zero) - a lot if you ask me! What do you say about the tedious 'realism', the fussy procedure of things and such?

Edited by Mr Creosote at 14:27 on November, 17th 2002
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Now you see the violence inherent in the system!
Posted at 06:29 on November 17th, 2002 | Quote | Edit | Delete
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I say it all adds to the fun of the game, whats a game without a little tedious realism and fussy procedure :P
It dosen't really effect me, I just like those sorts of games, i'm the type who can sit for hours and play something like Police Quest or Final Fantasy or argue or internet forums :P.
Each to his own I supose.

Edited by sterge10 at 14:29 on November, 17th 2002
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Not all That Glitters Is Gold, Not All Those Who Wander Are Lost.
Posted at 06:32 on November 17th, 2002 | Quote | Edit | Delete
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So you like being forced to walk around a car before you get in, to walk around in the police station only to notice later that you can as well start over because you've missed the meeting and so on? Oh well, it's a world of masochists... :worried:
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Now you see the violence inherent in the system!
Posted at 06:34 on November 17th, 2002 | Quote | Edit | Delete
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maybe some of us do enjoy walking around the car, and how did you manage to miss the meating anyway?
Anyway save often and you'll be right.
Did you even finish the game Mr C?
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Not all That Glitters Is Gold, Not All Those Who Wander Are Lost.
Posted at 06:40 on November 17th, 2002 | Quote | Edit | Delete
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I missed the meeting because I had to search for my locker first. In fact, I stood in front of the right one initially, but it didn't accept that because I was one pixel too far away or something. So I tried all the other ones. Then I got all my stuff, took a shower and afterwards went to the conference room. There, it told me the meeting is already over. The bad thing about this: I didn't even know there would be a meeting! This is simply stupid, the player has to be told about it!

Saving in Sierra games is both important and dangerous. I've quite often saved some mistake which didn't immediately reveal itself, played on and an hour later noticed I can't win the game anymore. Worst game design ever.

No, I never finished Police Quest. I made it to the middle approximately. Then, it just got too boring and frustrating!
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Now you see the violence inherent in the system!
Posted at 06:46 on November 17th, 2002 | Quote | Edit | Delete
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I never encountered this saving and missing things. Because I saved under different names you get in the car save as car come to the first crash save as crash. simple Mr C simple.
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Not all That Glitters Is Gold, Not All Those Who Wander Are Lost.
Posted at 06:51 on November 17th, 2002 | Quote | Edit | Delete
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Look, I'm not stupid. You're missing my point however: what if I saved under 'car', but there was already something wrong before, for example I 'forgot' to do something or take something? It isn't obvious in this situation, so when I crash with the car, I will restore this saved game and again start at a position where completing the game is already impossible! If a game is as linear as most Sierra games are, you have to be forced to complete one part first before moving on to the next. Everything else is just plainly unfair.
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Now you see the violence inherent in the system!
Posted at 07:01 on November 17th, 2002 | Quote | Edit | Delete
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I must say I always liked Police Quest a lot better than the King's Quest series. The real-world storyline and setting of the game made a refreshing change from the mindless amalgamation of fantasy clichés that passed for a plot in the KQ games. Also, if I remember correctly, the game was a little less affected by the sudden-death/unsolvable puzzle syndromes that plagued other Sierra games, but that might just be my memory playing tricks.

However, I have to admit that most of Mr. Creosote's comments on his review were spot-on. The endless pixel-hunting, nit-picking, dying and figuring out of silly procedures really spoils what could have been a great game. PQ was one of the first adventure games I played on the PC, and I had fun playing it back then and generally thought it was a great game. But then inevitably the time comes when you go and play a LucasArts adventure for the first time, and you say to yourself you never want to look at this sort of crap again in your life. At least, I did. :)
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C'est pas la chute qu'importe -- c'est l'atterrissage
Posted at 07:06 on November 17th, 2002 | Quote | Edit | Delete
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Thanks a lot for the support :) I would never deny some of Sierra's games were quite nice back when they came out (compared to the Interactive Fiction of the same time, they have always been bad though), but they have aged extremely badly! They're a prime example of games which did not stand the test of time and looking at the latest Adventure games by Sierra, it's obvious this company has never evolved, even when others had already wiped out these silly problems.
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Now you see the violence inherent in the system!
Posted at 12:52 on November 17th, 2002 | Quote | Edit | Delete
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If I remember correctly, leisure suit larry is a sierra-product as is the Quest for glory series... These two series alongside the lucasarts-adventures (MI,MM,DOTT,IJatFoA,...) are the embodiment of the concept "adventure" as far as I'm concerned so I would think of it as unfair to say they didn't stand the test of time seeing as I can still enjoy PQ3 or QF3 as much now as I did back in the good old days... But I must howeer agree that all the procedures in PQ1 are tiresome... Oh, and Mr C., if I recall correctly, they do inform you of the meeting by leaving a note on the BB... And Congrats on reaching 1000 posts as soon as you post again :evil:
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"In theory, if people bred as fast as ants, and with an equal indifference for it's surrounding species, earth would have 5 million human inhabitants at the turn of the century. But this, of course, is highly unthinkable"
Posted at 12:58 on November 17th, 2002 | Quote | Edit | Delete
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This is actually my 1001th post :P

You are right about the time of the meeting being announced on the blackboard, but as I said, I didn't even go into that room at first, but to the locker/shower room.

The Larry series is somewhere between King's Quest and Police Quest on the Sierra-crap-scale. And Quest for Glory is an RPG, so I won't even say anything about it.

Edited by Mr Creosote at 21:00 on November, 17th 2002
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Now you see the violence inherent in the system!
Posted at 13:04 on November 17th, 2002 | Quote | Edit | Delete
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Oh please, You got to be kidding... Quest for glory is about as much an RPG as Diablo is...
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"In theory, if people bred as fast as ants, and with an equal indifference for it's surrounding species, earth would have 5 million human inhabitants at the turn of the century. But this, of course, is highly unthinkable"
Posted at 13:06 on November 17th, 2002 | Quote | Edit | Delete
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Everything which looks only remotely like an RPG is too much for me :P
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Now you see the violence inherent in the system!
Posted at 20:08 on November 17th, 2002 | Quote | Edit | Delete
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RPG's are the embodiment of the gaming industry, and must be viewed with the upmost respect
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Not all That Glitters Is Gold, Not All Those Who Wander Are Lost.
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