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The Island (2012)

Posted at 09:54 on October 10th, 2012 | Quote | Edit | Delete
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A (working) serious tone is much harder to achieve in a game than a funny one. It lies within the nature of the text adventure genre that players will sooner or later hit inappropriate parser responses or error messages. In a comedy, this might be written off as merely goofy. In a game like The Island, which tries its hand at horror (or at least communicating uneasiness), it is much harder to sell.


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