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Did you know...

...that this site is operated privately and financed completely out of our own pockets? Yet, we've decided against littering the site with advertisements - although offers are actually arriving quite regularly.
So what is this site? To put it in the most simple way imaginable: It's a site about digital games. Not about the latest gaming news, but about the games themselves, and - as you've already surmised from the site's name - specializing in what's usually considered 'classic' these days. Of course, definitions of 'classic' differ widely. However, if you browse around a little, you'll find us covering pretty much everything (with varying intensity) from the earliest home systems (late 1970s) to the end of the last millenium.


Current Exhibitions

The 24th Annual Interactive Fiction Competition
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What's New? [hide]


vaultdweller1701 has been registered with us for almost three years, and now decided to become an active contributor. His review of SimTower summarizes the fascination with this game very well: the sandbox appeal of the original Sim City returned with this one. The seemingly simple balancing tasks which turn more and more complex as your (vertical) empire grows into new dimensions. Welcome, once again, to our website!
Mr Creosote


marinru takes us back to the beginnings of MS-Windows gaming. While not exactly a common game platform for many good reasons in its early days, it did find its niche in the development of fairly abstract, thinking man's games. Often freeware or shareware. Most commonly known to a wider audience through inclusion on large CD-based game collections. At least this was the immediate association I had when I saw those screenshots and read the review of Stellar Empires.
Mr Creosote


The results for the 24th Interactive Fiction Competition are finally in. Who has won? Well, head right over to the article and have a look! ;)

And with that we conclude this year's coverage of the IFComp and return to our regular programme.

Herr M.


The judging period for the 24th Interactive Fiction Competition is almost over. It is only a couple of hours before the ballots close and then we will have to wait for the results. Who is going to win? Will it be because of the writing? Or rather because of some interesting gimmick? It is really hard to say because there were so many games this year, with so many exceptional titles amongst them, that the bets are off.

To round things out I gathered some overall thoughts in my article, including (among other things) my personal top ten list, my guess at who is going to win and even some awards to the one or the other game that stood out to me.

What is there left to say? Well, a big thanks for reading of course! Expect some final comments when the results are in.


Fresh from the press! An almost last minute review for the IFComp: Alias 'The Magpie' is yet another great game from this year's game pool which definitely deserves a recommendation.


The IFComp is drawing to a close: Only six more days to cast your votes! So far I have given almost all of the games at least a short trial run and seriously played roughly more than half of them. Overall I am quite impressed with the quality of the games. Compared to the first couple of IFComps I took a look at there were no unplayable entries. Instead almost each one of them has its own charm, and there are actually so many outstanding titles I regret not being able to cover them all. Yes I know with 77 games this would be unrealistic anyway.

Therefore I have to do some cherry picking and for today I chose one of the games which in my opinion deserves to get a bit more attention. It is a very ambitious spy game full of interesting ideas and a clever story full of twists and secrets within secrets. So put on your trench coats and put on your sunglasses to find out the Truth in Six Silver Bullets.


Believe it or not, today's publication is actually a "good old" review itself. It dates back to 2010. For reasons I cannot quite piece together anymore, it has never been published. In a shared effort, Herr M. and me now finished editing the review. So finally, we are able to fill a glaring gap in our collection. Fallout, the sequel of which has already been on the site for some time, is widely regarded as one of the greatest classics of the roleplaying genre.


One of the best things about the IFComp is that with so many games there is quite a bit of variety. From hardboiled detective to classic fantasy to space opera to conspiracy thriller. Think of any genre and chances are high you will find a gem to your liking. Still, it might be hard to decide which one to pick, so how about a suggestion?

Since autumn is setting in, with ever longer growing shadows while the sun getting paler and paler, a good old horror story might be just the right thing for one of those sombre evening. A thought like this brought me to today’s game and what can I say: While I had planned to give it a rest at least at midnight, it got to almost 2am until I had reached a very unsettling conclusion. It was exactly the right game for the right time, a gripping, dark bedtime story before going to sleep. And for the first time in decades I wondered whether there actually was a Bogeyman lurking in the darkness of my room…


Sim City 2000 – wow, that one was a revolution compared to the original! Although admittedly, it was a rather safe, conservative product from Maxis considering what they had tried to enrich their "Sim" line of games with in between. None of these spin-off games had become nearly as popular as the original Sim City, so this one took them back to their origins. This review concludes RetroBunny's little run. Or maybe not?


There goes that "most covered" title again, as Stunts is now up to its fourth review. You may guess by whom. With this level reached, we may need to think about an "overkill level" at which no further reviews for the same game should be accepted anymore. What do you think?

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