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Did you know...

...that this site is operated privately and financed completely out of our own pockets? Yet, we've decided against littering the site with advertisements - although offers are actually arriving quite regularly.
So what is this site? To put it in the most simple way imaginable: It's a site about digital games. Not about the latest gaming news, but about the games themselves, and - as you've already surmised from the site's name - specializing in what's usually considered 'classic' these days. Of course, definitions of 'classic' differ widely. However, if you browse around a little, you'll find us covering pretty much everything (with varying intensity) from the earliest home systems (late 1970s) to the end of the last millenium.


Current Exhibitions

The Quest for the Ultimate Classic Gaming Handheld: Opening Pandora's Box
2013 Site Theme: Games of 1993

What's New? [hide]


You know what's really useful in real-time based games? A time compression function. To illustrate: swooosh, there go the ten years between 1985 and 1995, in just a couple of days! The Lords of Midnight are back, visiting a citadel this time. Or once again. We all know how it is when old acquaintances visit. It could go well and you immediately click again. Or it turns into an evening of awkward silence as there is really nothing linking you anymore. Or you spend your time looking at their botched facelift in total disbelief, failing to make your stare not too obvious.
Mr Creosote


Strange how things can happen. After long silence we get two reviews from two different people on the same day with only one hour break in-between. And here is a rather ancient RPG game Akalabeth from Darknat and a strategy Attila from gennarsteam, which is the English version of Caesar game originally in German. No, not '92 Caesar by Impressions, but from some other dude who thought it would be very clever and original to use a reserved title in 1996. Can you believe that shit? Thanks a lot you guys and welcome to TGOD!


Here we go again, back in the lands of Midnight… no, wait, Icemark! May look somewhat familiar anyway. Oh, and although the game is called Doomdark's Revenge, there is absolutely no trace of the titular baddie. This is all so confusing! Ah, wait, but there is some dungeon crawling now. Amazing! And what is that? I've won the game? A random NPC killed the main baddie while I was just doing first baby steps? Huh? This should better be investigated.
Mr Creosote


This time, we're really going back to a game which undeniably belongs to the seminal classics of history: The Lords of Midnight! I know, I know, this is usually where most readers turn away; after all, you are rightly asking for games to be fun, not just "super important for history". Bear with me on this one. You may find it will be worth it – because historically important artifacts may also still have kept their value nowadays…


Hm, fair point made by Mr. CEO Dracula there. We may have been a little naive there. Ruling cyberspace is something only great minds can achieve. Like Jobe, for instance. Or a true immortal like himself? This isn't going to end well…

Or rather, it didn't even begin well? Back when I bought Bloodnet, I was really impressed by the mixture of horror and cyberpunk elements. Never got far in the game, though. LostInSpace will tell you exactly why.


It's amazing. Back when this site started (today, 18 long years ago…), this hobby was regarded as extremely weird. After all, the general opinion was, why waste time with ugly, boring old games when you can just play the latest 3D shooter? Nowadays, the whole "retro" thing is in full swing. It has even turned into a viable market again, for better or worse. Almost on the side (by now), there is also a dedicated community of enthusiasts who create new games in old style and for old systems in their spare time. Is it a golden age for people like us? Considering the annoyance of our valued hobby being reduced to a Pacman logo on a shirt in many cases, maybe not. Though there can still be a lot of "pure" enjoyment – as in Mine Cave!


Psycho Pinball, also known as "the pinball game with the evil clown". It was subject to a huge marketing campaign in the appropriate print magazines, featuring this rendered, freaky face. Which, honestly, may have given some wrong expectations as to what the game actually is. And how it plays. Which is not to say it's a bad game. Not at all. Just see for yourself.


Yes, Bazooka Sue is this stupid. Just in case you've been wondering. Oh, you haven't? Bad luck, you cannot escape now! Ironically, although our site is called The Good Old Days, we've always been dedicated to also keep the bad memories alive. Fuzzy memories through tose-tinted glasses? Sure, there were some great games in the past, but to find these, you had to wade through waves of crud. Crud which was even positively reviewed in the magazines of the time. Good thing nobody sees the need to bribe us anymore these days, so we can identify the real gems and explicitly warn you of the crop.


Death takes a holiday. Which is actually a bit of a problem, really. Think about overpopulation. Then think about overpopulation in a world not as large as ours, but actually one which is located on the back of a giant turtle travelling through space. Giant, but not that giant. You see? If not, let Discworld II: Missing Presumed…!? (believe it or not: we've got the original version, not the one retitled for the US) illustrate.


And the next thing we knew our shuttle was infested with bloodthirsty xenomorph-like creatures. What are we doing here, commander drathan? Guess now we have no other choice but to put on these heavy armor suits and fight for our lives in Space Hulk!

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