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About

Did you know...

...that we're trying to collect every floppy disk image of every game ever released for IBM PC? For that, we need your help - or the games might be lost forever!
So what is this site? To put it in the most simple way imaginable: It's a site about digital games. Not about the latest gaming news, but about the games themselves, and - as you've already surmised from the site's name - specializing in what's usually considered 'classic' these days. Of course, definitions of 'classic' differ widely. However, if you browse around a little, you'll find us covering pretty much everything (with varying intensity) from the earliest home systems (late 1970s) to the end of the last millenium.

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Current Exhibitions

The 20th Annual Interactive Fiction Competition
The Evolution of Paradroid

What's New? [hide]

2020-03-09

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Oh, wow, another pinball game from 21st Century Entertainment! After first hitting a gold mine with Pinball Dreams, this company milked their cash cow beyond imaginable limits. By 1996, there were so many on the market that Absolute Pinball can't have left a big impression anymore. At least it didn't bring back any recollection to me. The concept was always the same: four new tables, each with a specific theme, built from the standard physical elements. The surprising thing is that nevertheless, replaying them today, quality differs greatly. Table layout and features can place the overall game anywhere from total failure to great fun on the quality scale. lostaddict1 tells us all about this one.
Mr Creosote

2020-03-01

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We're all quite vain here, you know. If you show us that you've invested some real time into your submission, it's a sure way to have it posted soon. Like macburn did with Blockbuster. Yes, we're also quite easy to please ;)
Mr Creosote

2020-02-27

To the next 20 years!

(Sorry, making the cake took one day longer than expected…)

Mr Creosote

2020-02-08

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LostInSpace prepares the next snack for all of us: Black Sect 2: The Cursed Crypt. Not quite a full meal, since he skips the first part and jumps right to the sequel, but there is a good reason for that – language barrier. Although he may have missed that an English version of the Atari ST original does exist… so should we send him back and oblige him to fight his way through the clunky previous part as well? ;)

2020-01-27

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Lone producer of new contents LostInSpace goes back to the beginnings of everyone's favourite game publisher ever: Sierra On-Line. Oil's Well isn't exactly the first thing that comes to mind when thinking of their back catalogue, however. All the more reason to learn about the humble beginnings of it all.

2020-01-19

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Remember that Star Trek episode with those animals breeding so fast that the ship was full of them? This game bears no formal relation, but nevertheless, it has something in common. LostInSpace revisits a favourite of the MS-DOS shareware era in the early 90s. Crystal Caves is fondly remembered for its varied, puzzly level design. Where technology wasn't quite up to par compared to other systems, good ideas made up for it in those games which stood the test of time. This is one of them.

2020-01-05

dosgameruy kicks off the new year (for real, sorry, Moebius) with an in-depth look at Rise of the Triad: Dark War. This game comes from the time when 3D shooters were taking over the complete market, leaving nothing else… but at least, this one has one major redeeming feature: it's excellent box art! Funny how such purely cosmetical differences can communicate an imaginary different theme and therefore trigger fundamentally different associations with a player even if the game itself is mostly "same old".

As a nice side effect, this also fills one of the long standing open points of our request list. Take a look – maybe there is something you could take care of? It would be appreciated for sure! Come on, it would be a checkmark on one of those new year's resolution ;)

2020-01-01

And 2020 is finally here! I like to think this year should be unique and fulfilling in some way at least because I have a thing for even dates like that. The year behind was a very difficult and edgy one in every sense. It took a lot of our energy and made us re-think a few of our policies several times over. Some scheduled tasks weren't accomplished as expected, sorry. Certain things are easy to implement in theory but actual practice can reveal plenty of pitfalls. Yes, 2019 leaves a lot to be desired, but our suffering wasn't in vain and it has taught us a number of important lessons. Thank you everyone who contributed vastly last year, we will also try to meet your expectations and make TGOD better than ever. Happy New Year everyone!

P. S. Apologies for a little belated announcement, very busy days *hiccup*

2019-12-24

Somebody once told me that Christmas is all about the effort. The effort to once in a year give your best in order to do some good to other people – and yes, of course, also to yourself. Personally I love making presents the most: From finding the fitting one to wrapping it up in nice paper and giving it some kind of special touch to finally putting it under the Christmas tree and waiting impatiently in childlike anticipation until the unwrapping begins. Yes, sometimes the present is not as ingenious as I thought it would be, sometimes I am not quite sure whether the presentee really likes what they got. Yet more often than not I get the feeling that it was worth it, that I brought a little bit of joy into this persons life and with that to myself. And all it took was a little bit of effort, a bit of time dedicated to make somebody happy.

So, why not take a bit of time to make you, our dear readers, some presents? You read that right, that is a plural. This year you get a whole bag full of Christmas gifts! And in order to not spoil the fun, I am even going to wrap them, so you can have a bit of fun opening them.
Gift #1 is something festive suiting to the season to be jolly. Gift #2 is an overdue update to something for the ears. And Gift #3 might be a review for a very commendable game.

Happy Holidays from the Good Old Folks at TGOD!

2019-11-19

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LostInSpace revisits his primary genre – adventure games. The Testament of Sherlock Holmes comes from a time after the resurrection of the genre, when everything was 3D rendered and well known characters and subjects from other media, such as films or literature, were often used as a basis. As with most Holmesian material, this one only takes a couple of characters from the real source, however.

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