Attic of the Underdogs

Star Trek: First Contact

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Review by Underdogs:
Last of the Star Trek trio of games Simon & Schuster and arguably the best, First Contact continues the exploits of intrepid captain James T. Kirk and his crew abroad the starship Enterprise. Your mission this time starts with transporting a diplomactic party to unexplored planet Gothica. As is typical of the series, this innocent mission soon evolves into a potential galactic war, and it's up to you to save Starfleet and the Federation itself.

The game's interface is still the effective multiple-window presentation used in the previous 2 games, with some additional commands such as the ship's computer (F7 key) that contains both useful and serendipitous tidbits of knowledge on subjects ranging from the various characters to the different aliens and planets you will encounter. The captain's log now keeps track of all major actions you performed, and you can add records of the current play session to the log (similar to "LOG ON" command in other IF games). crew members now exhibit a much wider range of responses that are appropriate in the situation. Overall, the additional features and more authentic Star Trek atmosphere and plot makes this the crown of Star Trek IF trio. Two thumbs up!

Average Rating:8.69 [53 votes]
Genre:Interactive Fiction
Designer:
Developer:Simon & Schuster
Publisher:Simon & Schuster
Year:1988
Software Copyright:Simon & Schuster
Theme:Science Fiction, Licensed
Multiplayer:
Related Links:
More Info:Mobygames | The Web
System Requirements:DOS
If you like this game, try:Star Trek: The Kobayashi Alternative, Star Trek: The Promethean Prophecy, Star Trek TNG: The Transinium Challenge
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Technical Notes: