Zork Quest 1: Assault on Egreth Castle
Three more stories followed before Infocom decided to halt the unsuccessful venture. The lackluster response was perhaps due to the fact that the comics-- with the exception of ZorkQuest, are based on original premises created by Infocom designers. Furthermore, the then-primitive graphics technology was not conducive to engaging animations. But then again, the dismal sales of Marvel Comics CD-ROM comics today may be suggesting that comics are best suited to print medium after all.
Despite the name, the story of the second Infocomics, ZorkQuest 1, actually has little to do with any Zork game. Instead, it is a separate story set in the Zork universe. The story revolves around treasure-hunting in the ruins of castle Duncanthrax and the evil woozle that lurks within. A good story, although not as captivating as the games or the Zork novels that Infocom published earlier.
Average Rating: | 6.86 [29 votes] |
Genre: | Adventure |
Designer: | Elizabeth Langosy |
Developer: | Tom Snyder Productions |
Publisher: | Infocom |
Year: | 1987 |
Software Copyright: | Infocom |
Theme: | Cartoon |
Multiplayer: | |
Related Links: | |
More Info: | Mobygames | The Web |
System Requirements: | DOS |
If you like this game, try: | Lane Mastodon vs. The Blubberman, Zork Quest 2: The Crystal of Doom, Gamma Force in: Pit of A Thousand Screams |
Thanks to... | |
Technical Notes: |
Screenshots © The Good Old Days