Last Ninja 2: Back With a Vengeance, The
The game is played from the isometric perspective, like its predecessor. In addition to new weapons and terrain hazards that must be negotiated, designer Mark Cale added interesting adventure-style puzzles that are seamlessly integrated into the game, and elevate it above the mundane kill-everything-in-sight exercise to an adventure where brains are required to succeed. Most of the puzzles are physical, i.e. they require manipulating the environment, although a few are items-based. This extra layer of challenge doesn't mean the action focus is weaker, though. On the contrary, you can execute a wider range of movements than ever, and that somersault action is much smoother, thanks to improved graphics.
There are many new enemy types, as well as useful items (such as a map that will briefly show items of interest on the level, including hidden ones). Armakuni still can't swim (no time to learn, apparently), but at least the water-crossing sequences are few and far between this time around. With great gameplay, imaginative level design, fun interactive terrain, and many hidden surprises, The Last Ninja 2 surpasses its predecessor with shining colors. Highly recommended!
Average Rating: | 8.86 [103 votes] |
Genre: | Action |
Designer: | Mark Cale |
Developer: | System 3 |
Publisher: | Activision |
Year: | 1989 |
Software Copyright: | System 3 |
Theme: | Historical, Oriental |
Multiplayer: | |
Related Links: | The Last Ninja Archives |
More Info: | Mobygames | The Web |
System Requirements: | DOS |
If you like this game, try: | Ninja Gaiden 2: Dark Sword of Chaos, Budokan |
Thanks to... | |
Technical Notes: |
Screenshots © The Good Old Days