House of the Dead 2, The
Similar to its predecessor, HOTD2 is not a ?shoot everything in sight? game. You have to be careful not to hit any innocent civilian, and rescuing them from the clutches of the monsters often rewards you with power-ups or, better yet, new paths to follow. This makes the game somewhat replayable as you can do something different (e.g. saving someone?s life as opposed to watching him die in the last game) to open up new branches. As well as the original arcade modes, there is plenty of extra effects. There are 5 game modes including Arcade and Boss, 12 different kinds of zombies including the chainsaw wielding Max and the disgusting Ebitan. End-level bosses are appropriately difficult to kill, although some of them are far too easy to dispose of once you find their weak spots. With an excellent co-operative multi-play option (across LAN) and 6 chapters of mayhem, HOTD2 is a much more attractive, varied, and longer game than the original. Be warned, though: near-superhuman reflexes and tenacity are prerequisites to finishing one of the best rail shooters ever made. There are even plot twists to keep things interesting, as well as multiple endings.
Average Rating: | 8.87 [291 votes] |
Genre: | Action |
Designer: | |
Developer: | SEGA |
Publisher: | Activision |
Year: | 1999 |
Software Copyright: | SEGA |
Theme: | Horror |
Multiplayer: | |
Related Links: | |
More Info: | Mobygames | The Web |
System Requirements: | Windows 95/98 |
If you like this game, try: | In Extremis, System Shock |
Thanks to... | |
Technical Notes: | CD-rip version |
Screenshots © The Good Old Days