Star Fighter 3000
"[This game features] lots of texture-mapped polygon action and some intriguing visual effects (nice flares and smoke), although the depth of vision leaves a lot to be desired. With a joystick, it's not half bad - for about 20 minutes. Its console origins (it appeared first on the 3DO) sadly become apparent fairly early on: the gameplay is a tad basic to really cut it as a PC title. That said, if you're sick of keyboard overlays and fancy a quick bit of blasting, you could do far worse."
One of the innovative features about the game is the ability to order your wingmen to fly in formation, attack specific targets, and you can also fly new ships as their development is finished throughout the game. Unfortunately, pixellated graphics make the game look worse than the RISC OS version and the animations not as smooth. Overall, an above-average shooter that may be one of the best games on the RISC OS, but has been superseded by many better games on the PC since 1995.
Average Rating: | 8.23 [13 votes] |
Genre: | Action |
Designer: | Andrew Hutchings & Tim Parry |
Developer: | Krisalis |
Publisher: | Telstar |
Year: | 1995 |
Software Copyright: | Krisalis |
Theme: | Science Fiction |
Multiplayer: | |
Related Links: | Star Fighter 3000 Web Home |
More Info: | Mobygames | The Web |
System Requirements: | DOS |
If you like this game, try: | Stunt Island, Terminal Velocity, Lander |
Thanks to... | |
Technical Notes: |
Screenshots © The Good Old Days