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Games - Company: Empire (6 result(s))

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Campaign

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Empire Software 1992
Genre: Simulation, Strategy
Rating: 4/6
Licence: Commercial
System: PC

I still remember buying Campaign twenty years ago quite well. In autumn 1992, I was still in my first quarter at the maintenance division of the German army. After the basic training, I read one of common gaming magazines and found an ad for Campaign in there.


Dawn Patrol

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Rowan Software / Empire 1994
Genre: Simulation
Rating: 3/6
Licence: Commercial
System: PC

It's 1916: a hundred years ago, the First World War had been raging for two years already, but it was only just beginning in the air. Before, whenever formally enemy pilots had met by chance, the worst thing that would happen was that they'd take out their pistols and shoot at one another before they went their own ways again – more often, they probably just waved. The introduction of mounted machine guns synchronised with the propeller changed all that; for the first time, it enabled actual dogfights between planes.


Deathbringer: The Sword of Abaddon

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Empire 1991
Genre: Action
Rating: 0/6
Licence: Commercial
System: Amiga

There are only so many ways to make a game belonging to the hack'n'slash genre interesting. Deathbringer actually tries to bring in some welcome innovation.

The player takes control of some muscle-heavy barbarian armed with an oversized sword cutting his way through hordes of ugly monsters (or, basically, everything in his path). So far, so non-innovative. The sword actually has a name, because it has a life of its own (actually, it's a wizard who has transformed himself into a sword, but let's not get further into this...). The catch: The sword demands to be 'fed' with blood. So you have to keep killing, because if the piece of metal remains dry for too long, it'll start feeding on the player's character, draining his own life away. Very good idea.


Dreamweb

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Empire Interactive 1994
Genre: Adventure
Rating: 4/6
Licence: Commercial
System: PC

Night after night it has been shown to you in dreams. The dreamweb is unbalancing. Seven evil people, parts of the its power incarnated, seek to use it for gaining control over the world. Eventually sending the planet to its doom.


Pacific Islands

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Empire Simulation 1992
Genre: Action, Simulation
Rating: 5/6
Licence: Commercial
System: PC

The publisher Empire Software published Pacific Islands in the year 1992 for MS-DOS and thereby created a sequel to the predecessor Team Yankee from the year 1990. The game is a cross between strategy, logistics and tank simulation in which the player takes the role of the western powers in order to liberate a fictive atoll called Yama-Yama from the Sovjets.


Zeewolf

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Binary Asylum / Empire Software 1994
Genre: Action
Rating: 5/6
Licence: Commercial
System: Amiga

If a new company starts producing games for a system after it has become clear it's going to die is a sure sign of dedication. Binary Asylum had been founded by former employees of games magazines - after Commodore's bancruptcy. After this game (and its sequel), they never got any other release out again. Yet, the company showed that the Amiga was still there to deliver a good blast.



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