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Games - Company: Hewson (8 result(s))

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3D Spacewars

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Graftgold / Hewson Consultants 1983
Genre: Action
Rating: 3/6
Licence: Commercial
System: ZX Spectrum

The history of one of the greatest computer game developers begins here: Graftgold! Riding on the first 3D craze and applying it to the current Star Wars hype, 3D Spacewars is exactly what the name suggests: a space shooter in 3D. Of course, on the home computers of the early 1980s, 3D usually simply meant to have flat enemy sprites in three or four different zoom levels which were switched on the fly to simulate changing distance. A technique which never really looked all too convincing, but whose signalling intention is clear enough.


Avalon

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Hewson Consultants 1984
Genre: Action, Adventure
Rating: 4/6
Licence: Commercial
System: ZX Spectrum

The Dark Ages are closing in. You are a wandering lore-seeker in 5th century Britain. Oh look, you've been given a magical staff and a map, and for some wild reason you must now travel to Isle of Glass (Avalon?). There at the foot of the Glass Hill you shall dispatch your soul underground into dismal dungeons to remotely locate and banish Avelach the Lord of Chaos, who according to this old witch's prophecy shall soon bring down terrible calamities and the end of the world as we know it. Firstly, though, you must overcome his perplexing maze and its ghastly denizens to prove yourself a skilled sorcerer and a worthy opponent...


Castelian

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Hewson Consultants 1991
Genre: Action
Rating: 3/6
Licence: Commercial
System: NES

Platforms and jumping are two of the oldest tricks in videogames history, so it’s no surprise people keep trying to get something new out of it. In this case the novelty is the third dimension, just with the small drawback of it being a 2D game.


Heavy Metal Paradroid

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Graftgold / Hewson 1986
Genre: Action
Rating: 5/6
Licence: Commercial
System: C64

Graftgold were one of the companies which started the (horrible) trend to release the same game in different 'editions' over and over again. Uridium and Paradroid were two of the earliest examples. Both excellent games.


Nebulus

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Hewson 1987
Genre: Puzzle, Action
Rating: 4/6
Licence: Commercial
System: PC

Nebulus is one of the most addictive puzzle arcades I have ever played. First encountered on my Spectrum, the game has followed me ever since, and still graces my hard drive. Created by the same people who released the hellish Impossaball, Hewson, the game is a little simpler, but even more addictive.


Paradroid

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Graftgold / Hewson 1985
Genre: Action
Rating: 5/6
Licence: Commercial
System: C64

Deep in space, all the robots on a ship have gone mad, defying all human orders. The player has to 'clean up', destroying all the robots. Sounds like your average shooter? Then be prepared for a twist: You take control of a kind of 'meta robot' which will attach itself to any other robot to take control of its functions.


Paradroid 90

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Graftgold / Hewson 1990
Genre: Action
Rating: 4/6
Licence: Commercial
System: Amiga

Graftgold never really made the big leap away from 8 bit systems. Although they created many great games on the Atari ST and the Amiga, the revolutionary and original things they had done were a thing of the past. In fact, they even 'remade' their most popular classics. Uridium got that treatment later, but for Paradroid, they at least had the humility not to call it Paradroid 2.


Quazatron

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Graftgold / Hewson 1986
Genre: Action
Rating: 4/6
Licence: Commercial
System: ZX Spectrum

Paradroid had been a huge hit on the C64, so ports were the logical step. For the Spectrum, Graftgold decided a straight port wouldn't be possible, as the game very much depends on the smooth scrolling into all directions. And while they were at it, they decided to change quite a few more things on the way.



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