Username:
Password:
Forum
OpenID
Remember

DesktopRSSTwitterFacebook

Games - Company: Interplay (20 result(s))

More...

All Games
Random Game
Advanced Search
Refine Search
System
Genre
Theme
Year
Letter
Rating
Reviewer
Licence

Apps
Disk Images

Latest Game

chess_010.png

Random Games

borrowed05.png
aworld01.png
000009.png

RSS Twitter Facebook

Another World

aworld01.png
Interplay 1990
Genre: Action
Rating: 5/6
Licence: Commercial
System: PC

An energy experiment has gone wrong and a scientist now finds himself in another world, an unknown and dangerous place where he quickly ends as a captive of an advanced alien culture. With the help of an alien captive now he must find the way out to freedom.


Battle Chess

chess_000.png
Interplay 1989
Genre: Puzzle, Strategy
Rating: 4/6
Licence: Commercial
System: PC

Behold the most unusual and exotic chess game yet, where all the pieces have been brought to life and are ready to re-enact in combat mode what has up till now lingered in your fancy only (if at all). In this game you enjoy not only the great many entangled schemes and clever tactics of capturing and checkmating your opponent as per established tradition, but also the great many ways of graphic violence and execution which is the house special here and possible only in a computer game. Hence Battle Chess.


Black Dahlia

dahlia001.png
Take-Two Interactive / Interplay 1998
Genre: Adventure, Puzzle
Rating: 3/6
Licence: Commercial
System: PC

[Herr M.] Interactive movies… you might say that if you have played one of them, you have played them all. From the humble beginnings with pixelated miniature slide shows up to the fullscreen full motion video titles, all of them have one thing in common: A shallow plot combined with bad acting, interspersed by obscure and out of nowhere puzzles. The game we are going to discuss today, Black Dahlia, tried its best to leave this reputation behind by turning things up to eleven, with really high production values and an even somewhat creative story.


Black Thorne

bthorn01.png
Interplay 1994
Genre: Action
Rating: 5/6
Licence: Commercial
System: PC

Blackthorne - the 2-D scrolling shooter that doesn't really scroll. That simple sentence is the most complete and accurate description I can come up with today. Looking back several years I can only ask myself: why did we love this game so much? Because we didn't know any better? Probably so. But then again, nothing can change the beautiful memories and give back the countless hours we spent in front of the small, low-quality 14" monitor playing what we thought was the greatest game ever made. Does this sound unfamiliar to you? Probably, if you have never experienced it.


Blood & Magic

000001.png
Interplay 1996
Genre: Strategy
Rating: 3/6
Licence: Commercial
System: PC

Really, the D&D license has produced lots of games of all kinds. A bunch are good, some others are of varying quality, and then there are those, just as this one, which, honestly, goes nowhere. Not that it lacks some nice ideas for a RTS, it's just that it ends not knowing how to use them, and ends into another, unsurprisingly, forgotten game.


Borrowed Time

borrowed01.png
Interplay / Activision 1986
Genre: Adventure
Rating: 4/6
Licence: Commercial
System: Amiga

Sam Harlow - Private Eye. It all begins with a quiet day at the office when the phone rings. 'They want you dead', a voice gasps. And how right that voice is! Two thugs are already hot on your trail. And even after you manage to escape those two, that wasn't the end of it: Your ex-wife has been kidnapped, everybody who tries to help you is assaulted and even more bad guys are after you.


Carmageddon

carmageddon01.png
Stainless Software / Sales Curve Interactive / Interplay 1997
Genre: Simulation, Action
Rating: 6/6
Licence: Commercial
System: PC

Carmageddon is known worldwide because of its controversial violence and gore, but while most of the games that support their interest in the controversy are usally empty of quality and fun factor, Carmageddon has loads of it, making a great and round game. The idea is insane: running over pedestrians, driving at the limit doing suicide cornering or jumping for hundreds of meters into the ground or from roof to roof, and crashing into your oponnents and law enforcers at maximum speed, all inside a totally open world with complete freedom to explore and experiment.


Castles II: Siege & Conquest

000001.png
Interplay 1994
Genre: Strategy
Rating: 5/6
Licence: Commercial
System: PC

Similarly to what happened in other sagas, the sequel made so many changes that they may as well have changed the title. But at the same time, it keeps enough of the original to please the fans, as long they also like board games.


Conquest of the New World

cnwmain_000.png
Interplay 1996
Genre: Strategy
Rating: 6/6
Licence: Commercial
System: PC

Conquest of the New World is a highly addictive game. Newcomers should start out playing the tutorial which explains the way the game works and the battles. The tactical battles can also be practised by selecting the battle demo from the main menu.


Fallout 2

fallout2_00.png
Black Isle Studios / Interplay 1998
Genre: RPG
Rating: 6/6
Licence: Commercial
System: PC

On its surface Fallout 2 looks like nothing special: Seems like yet another one of those typical RPGs from around the millennium. Which means isometric view, small characters running around, giving each other a bad time with their weapons, a health bar somewhere… hmm… but not in a cheesy ‘epic’ fantasy world? No, actually this takes place in the exact opposite: A violent apocalyptic setting. That's already setting it somewhat apart from the rest. But its real strength only becomes apparent by taking a closer look: The one thing in which Fallout 2 really excels is its high degree of freedom, hence its potential to create your very own story with your very own character that comes bundled with this. In so doing the role playing isn't simply restricted to choosing what kind of damage you want to deal, but for once you can fulfil almost any tasks in your very own way. Thus Fallout 2 is one of the few games which comes as close as it gets to a decent implementation of pen&paper role playing on a computer, as best as it’s possible without some fellow human players. The brilliant game world, created with great love for detail, ensures the icing on the cake.



Partners: Abandoned PlacesAbandonware RingFree Games BlogGlenn's GuidesThe House of Games
Just Games RetroMacintosh GardenA Force For GoodRobot Ring