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Games - Company: MB (9 result(s))

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Berlin Connection

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Promotion Software GmbH / Berliner Morgenpost 1994
Genre: Adventure
Rating: 1/6
Licence: Commercial
System: PC

Student Benny is on his semester break and therefore has a lot of free time. Strange, my own time at university was very different – the so-called free period was always crammed full of exams so that there was never any time to really go on vacation. But Benny probably took a different subject. So what was it that the local newspaper wrote again? Ah, yes, a new cool club has opened its doors. So let's go!


Colony Wars 2492

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Black Legend Software GmbH 1996
Genre: Strategy
Rating: 4/6
Licence: Commercial
System: PC

Colony Wars 2492 is a game which has fallen into oblivion over the years. Some gamers will still remember that there used to be a game in which you had to build robots from three components, but most of them will not even remember the name or they confuse it with Akte Europa.


Einmal Kanzler sein

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Computerpartner T&S GmbH 1991
Genre: Strategy
Rating: 3/6
Licence: Commercial
System: Amiga

In 1986, Rio Reiser had a big hit singing what he would do if he were king of Germany. With this anarcho-dadaist hymn, he poured out satirist derision all over the German political circus. Everybody was singing along and laughing, but by 1991, chancellor Helmut Kohl (who had been one of the main targets of the song's mockery) was still in office, more powerful than ever. That was when Einmal Kanzler sein (Being Chancellor) was released.


Elefanten!

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elefanten Schuh GmbH / WWF 1993
Genre: Strategy
Rating: 2/6
Licence: Freeware
System: Amiga

Oh, sweet childhood! Even for boys, there were ways of making shoe shopping (basically one of the most hated activities ever) into a true adventure. In one store chain, you got free comic books of Lurchi and the competition had you go on a safari (well, at least you could get a plush elephant)! It's the latter company (which has by now disappeared from the market) which is also responsible for this game: another attempt at acquiring customers in a playful way.


Fears

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Bomb Software / Manyk / attic 1996
Genre: Action
Rating: 2/6
Licence: Commercial
System: Amiga
Just for once, you are not fighting aliens and demons on a space station. You're not even a space marine! Rather, Fears manages to do the unthinkable and applies a different theme to the (by then) old 3D shooter formula: some Frankenstein-type madman has created a horde of genetically engineered mutants. Which nevertheless you have to shoot and which will try to shoot you, but still, props for this mild variation!

Kampf um Trubelland

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TriNeT Computer GmbH / Informationskreis Kernenergie 1996
Genre: Adventure
Rating: 0/6
Licence: Freeware
System: PC

The seemingly everlasting topic of atomic energy has just started being discussed again in Germany... a good reason to examine this slightly dated, but nevertheless deeply meaningful and highly objective educational game by the lobby itself. Of course, being completely impartial and only having the best for mankind in mind, only the pure facts are presented in this vision of a future without atomic energy.


Sopwith

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BMB Compuscience 1984
Genre: Action
Rating: 2/6
Licence: Commercial
System: PC

Many great works were created by accident. Sopwith is one of them. Once upon a time, there was a Canadian software company, called BMP Compuscience. It was developing database and networking software. It was its network software, Imaginet, which is the direct reason why Sopwith was created: the game, which supported multiplayer over the Imaginet network, served as a demo to show the network's capability. Ironically, the game has built up a strong following. The networking software did not.


Webwarp

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MB 1982
Genre: Action
Rating: 4/6
Licence: Commercial
System: Vectrex

Definitely the Vectrex game with the best graphics I have played so far. It even has music, as well as sound effects!

You are an intergalactic animal collector. You are trying to collect all 20 species of creatures, all the while avoiding all those nasty alien star-shaped drones and , of course, the dragon that will attempt to shoot you with a fireball if you miss too often. Once you have captured a creature (does this sound like Pokemon? It sure isn't.) you still have to find the way out of the intergalactic webspace you're trapped in and take it to your trophy room (great animation).


Zork Nemesis: The Forbidden Lands

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Activision / Zombie LLC 1996
Genre: Adventure, Puzzle
Rating: 4.5/6
Licence: Commercial
System: PC

29th of Mage, Birthday

I have decided to return to the temple of Aggripa. It has been far too long since my last visit, must be almost over five years by now since the last time I retraced Nemesis’ steps. As always I read Bivotar’s journal while I was waiting for the temple doors to open. This booklet seems like an ancient relic in itself, for long gone are the days when every game told a good part of its story with actual items you could touch and feel. And maybe that’s exactly why it did not fail to set me in the proper mood for the journey ahead.



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