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Games - Company: Microsphere (3 result(s))

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Back to Skool

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Microsphere 1985
Genre: Adventure, Action
Rating: 5/6
Licence: Commercial
System: ZX Spectrum

Last year, schoolboy Eric managed to steal his report card from the headmaster's safe. He has taken his time to forge a positive one. Now it's time to get it back into the safe.

A lot has happened on the school grounds over the holidays. It has been split in two sections: a boys school and a girls school (with a fence between them). The boys' building (the only part which could be seen in the prequel Skool Daze) has been expanded, too. There are now more classrooms, more offices, a new assembly hall and (perhaps the most useful innovation) a bathroom. The school has also bought a new safe to replace the old one. This one doesn't have a combination of numbers, but a simple lock. But where has the key been hidden?


Skool Daze

skoold01.png
Microsphere 1985
Genre: Adventure, Action
Rating: 4/6
Licence: Commercial
System: ZX Spectrum

Eric is a normal schoolboy, and this game simulates his normal daily life. Unsurprisingly to those who haven't played it, but probably surprising to those who have, Skool Daze does have a goal. Eric's report card has gotten long. So long, in fact, that he's bound to get thrown out soon. Now there's only one thing to do: Eric has to get the card from the school safe located in the headmaster's office.


The Train Game

train_game01.png
Microsphere 1983
Genre: Puzzle
Rating: 4/6
Licence: Commercial
System: ZX Spectrum

On your first day as the new Chief Operations Manager for a major railway, your expectations of sitting back in a nice office carefully planning generic train routes and timetables turn out to be completely wrong. In your new company, trains don't follow a schedule - they just drive on and on, whereever the tracks send them. A very laid back approach, but the traditional stuffy and bureaucratic way has two major advantages: fewer collisions and more reliable customer service. It's your job to still ensure both - by operating the switching points.



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