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Games - Company: Mindcraft (3 result(s))

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Ambush at Sorinor

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Mindcraft 1993
Genre: Strategy
Rating: 3.5/6
Licence: Commercial
System: PC

Ambush at Sorinor is an improved sequel to Siege with a lot of needed improvements such as campaign mode and better unit variety. Athough it's just a string of all missions played in consecutive order, the campaign mode is interesting and actually tells a coherent fantasy story.


Siege

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Mindcraft 1992
Genre: Strategy
Rating: 5/6
Licence: Commercial
System: PC

If it had been released just a few months later, it would have been labelled 'real time strategy'. Mindcraft was lucky to have been spared this curse, because it would have done their game an outragous injustice, because although the words themselves would even have been appropriate, they would become associated with a particularly bland, limited formula which Siege did not fit into.


Walls of Rome

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Mindcraft 1993
Genre: Strategy
Rating: 3/6
Licence: Commercial
System: PC

Oh, boy… Walls of Rome is one of those games which just make you want to write 'This is a game for the fans of the predecessor' and be done with it. To take the easy way out. Maybe it would be what the game deserves. You see, the game leaves the strong impression of being minimum effort shovel-ware. It is very tempting to dismiss it as such. Released very shortly after Ambush at Sorinor, it is obvious that it was basically developed in parallel to that game after the relative success of Siege. Though where the former game did try to be a logical, spiritual followup which does have its own individual charme, Walls only has the stale smell of a cash-in more-of-the-same sequel. Given its history, treating it as a good faith effort is hard, but let's at least try.



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