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Games - Company: Mindscape (11 result(s))

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D/Generation

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Mindscape 1991
Genre: Puzzle, Action
Rating: 5/6
Licence: Commercial
System: PC

An urgent job sends you to GenCorp, where a man called Derrida urgently needs a parcel. But something has happened and the place is filled with bio-weapons and security systems through which you will have to find your way.


Fury of the Furries

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Kalisto / Mindscape 1993
Genre: Action
Rating: 5/6
Licence: Commercial
System: PC

Fury of the Furries is one of the best platform games of the time. You control small, lovely, furry balls with hands and feet, called Tinies. The objective is to overthrow 'The Wicked One', who has captured the king and turned all other Tinies into mindless beasts.


Imperialism 2: The Age of Exploration

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Frog City / Mindscape 1999
Genre: Strategy
Rating: 5/6
Licence: Commercial
System: PC

Going back in time... after the period of time which is commonly referred to as 'Imperialism', the series tackles the European takeover of the American continent (or a random world substituting for the 'real' one).


Legend

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Mindscape 1991
Genre: RPG, Action
Rating: 5/6
Licence: Commercial
System: PC

I have to admit that I'm preoccupied. In the good old Amiga times I haven?t played any game more than this one. After discovering it again I was instantly caught by its old magic. The land of Trazere is swept by the waves of a mighty evil's dreams which flood the country. By hacking through dungeons the 4 heroes gather experience and get ever closer to their goal...


Metal Marines

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Mindscape 1994
Genre: Strategy, Action
Rating: 4/6
Licence: Commercial
System: PC

Windows 3.1 has never been a gaming platform. It was simply too slow and instable. There were of course exceptions. Most of them were turn-based games requiring much thinking. And there was Win-Doom as an action game. But that's it. Almost. One game which showed one possible way to work with Windows is almost always forgotten: Metal Marines!


Moonstone: A Hard Days Knight

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Mindscape 1992
Genre: RPG, Action
Rating: 5/6
Licence: Commercial
System: PC

You, as a knight of the druids, have been sent in a quest for the moonstone, which if finished will give you a place between the legends. In your adventure you will have to fight monsters, a dangerous dragon and three other knights, which can be controlled by up to three other players.


Paperboy 2

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Tengen / Mindscape 1992
Genre: Action
Rating: 3/6
Licence: Commercial
System: Amiga

Paperboy... in the 1990s? Is it the long-awaited sequel taking the basic concept to new heights? In one word: no.

The player controls a paperboy (or, major new feature, a papergirl) on his/her round. Papers have to be thrown into subsribers' mailboxes (no stopping to stuff it in there) and new papers have to be picked up along the way, because why give the stupid paperboy enough papers for all subscribers if bundles of them are lying around on the street anyway? Which kind of defeats the whole premise, because why don't the subscribers just take their paper from those bundles?


Silent Hunter

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SSI / Mindscape 1996
Genre: Simulation
Rating: 4/6
Licence: Commercial
System: PC

Silent Hunter takes place in the times of the second world war in the Pacific. As the commander of an American submarine, it is your task to send as much enemy tonnage as possible to the bottom of the ocean.


Star General

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Mindscape / SSI 1996
Genre: Strategy
Rating: 2/6
Licence: Commercial
System: PC

The Holy Grail... so many people searched for it... and died searching for it. Well, Indiana Jones didn't die in the attempt, but even he still didn't get it. The Holy Grail of the strategy / wargame genre has always been combining the two classical sub-genres: 'global' strategy, i.e. raising your armies, sending them to invade your neighbour and taking care of the infrastructural questions surrounding it, and tactical 'battle simulations', typically in the form of moving single units around on a hexagonal landscape. Crossing that rift and molding it into a consistent, single game - the dream of every game designer involved in the genre and of course also every fan. Even the great Sid Meier tried at one point, and admitted his failure saying that although both parts of his game had worked well individually, the tactical parts took so long that the players would forget about the situation on the global level, making the switch back to it after a battle close to impossible.


Stunts

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Mindscape 1990
Genre: Sport, Simulation
Rating: 5/6
Licence: Commercial
System: PC

'Stunts' is a great and very action-packed racing simulation. You don't race against a bunch of other drivers but instead your main goal is to survive the numerous stunts each track has to offer, although you can still compete against a computer controlled car.



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