Username:
Password:
Forum
OpenID
Remember

DesktopRSSTwitterFacebook

Games - Company: Mr Creosote (10 result(s))

More...

All Games
Random Game
Advanced Search
Refine Search
System
Genre
Theme
Year
Letter
Rating
Reviewer
Licence

Apps
Disk Images

Latest Game

flug714_02.png

Random Games

ballern02.png
advent_000.png
preis02.png

RSS Twitter Facebook

Adventure

advent_000.png
Mr Creosote 1996
Genre: Adventure
Rating: 0/6
Licence: Freeware
System: PC

The first text adventure I wrote. Story has been ripped off a Mickey Mouse comic with just the character names removed.

Puzzles are virtually nonexistent, the 'parser' only understands commands which have been hardcoded into the game.


Ballern

ballern01.png
Mr Creosote 1996
Genre: Action
Rating: 0/6
Licence: Freeware
System: PC

This is actually not a game, but only a 'programming excercise' I did for myself. It was intended to mimic the basics of a shooter, but all you can do is move around and shoot, because there are no enemies.


Der Preis ist heiß

preis01.png
Mr Creosote 1996
Genre: Strategy, Puzzle
Rating: 0/6
Licence: Freeware
System: PC

Made directly following Geh aufs Ganze, this is another TV show. Guess the prices of real products, and be more accurate than the other AI or human players - thrilling!

Tapuak was responsible for entering the prices into the 'database'. The final 'level' is unfortunately missing, because we both couldn't remember the exact rules anymore.


Ein ganz normaler Schultag

schule_000.png
Mr Creosote 1999
Genre: Adventure
Rating: 0/6
Licence: Freeware
System: PC

Compared to my previous Adventure games, this one offers a vastly improved 'engine' which allows the player to move around freely through the (admittedly few) locations. Puzzles have been included as well this time.


Flug 714 nach Sydney

flug714_000.png
Mr Creosote 1996
Genre: Adventure
Rating: 1/6
Licence: Freeware
System: PC

My second text adventure. 'Flight 714 to Sydney' is a Tintin comic, and the game follows it pretty closely... until the second half which is pretty much skipped completely, because I didn't like all that alien stuff.


Geh Aufs Ganze

gehaufsg01.png
Mr Creosote 1996
Genre: Strategy, Puzzle
Rating: 0/6
Licence: Freeware
System: PC

Computer version of a well-known (and extremely stupid) TV show. What I'm especially proud of is the how the 'studio audience' is trying to influence you ;)

Written in Quick Basic 4.5.


Herrscher

herrsche_000.png
Mr Creosote 1999
Genre: Strategy
Rating: 0/6
Licence: Freeware
System: PC

A remake of the C64 classic Imperator.

Written as a school project together with another wannabe programmer in Turbo Pascal. It's not quite as complex as the original, but still quite nice in multiplayer mode. Unfortunately, the second (extended) version never made it past the planning stage.


Spielautomat

spielaut_000.png
Mr Creosote 1993
Genre: Strategy, Puzzle
Rating: 0/6
Licence: Freeware
System: PC

The first game I not only started, but also 'finished': the perfect simulation of an one-armed bandit.

Written in Quick Basic 4.5 after I had started to learn it at school shortly before.


The End of He-Man!

He-Man01.png
Mr Creosote 2002
Genre: Adventure
Rating: 0/6
Licence: Freeware
System: Interpreter

The Good Old Days' second birthday special - an Adventure walking along the fine line of cheesiness and geeky fan-ideas.

The main technical difference to all my other games is that I didn't use a full-blown sophisticated language anymore. Much too much fuss. Instead, I relied on TADS (Text Adventure Developement System), a free C++ like language specialized on IF. The main reason I chose TADS and not Inform or any of the other competitors is that TADS is very easy to learn. It's purely event-based. That means to program a game, all I had to do is define the objects, locations and persons and set routines how they interact with each other. The TADS engine connects it all then with the already great parser which comes with it. Of course I also added to and customized that one. But a big chunk of the work of a real game engine (which none of the older games have) didn't have to be made - I could concentrate on the contents of the game! The source code writte by me is over 2000 lines long. Then add even more for the engine and you get the picture how much work has been put into this.


Zahlenraten


Mr Creosote 1999
Genre: Puzzle
Rating: 0/6
Licence: Freeware
System: PC


Partners: Abandoned PlacesAbandonware RingFree Games BlogThe House of Games
Just Games RetroMacintosh GardenA Force For GoodRobot Ring