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Games - Company: Silmarils (7 result(s))

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Bunny Bricks

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Silmarils 1993
Genre: Action
Rating: 4/6
Licence: Commercial
System: Amiga

The 'Bricks' part of the title is really the defining one here. Make no mistake just because the protagonist is a clothed cartoon bunny wielding a baseball bat: this is still Breakout. So this bug (or another weird creature) throws a ball against the wall and Bunny (I guess that's his first name) has to hit it after it bounces off, propelling it back into the wall, where it again bounces back from, destroying the hit brick in the process. Rinse and repeat until all bricks have been cleared.


Colorado

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Silmarils 1990
Genre: Adventure, Action
Rating: 4/6
Licence: Commercial
System: PC

You are a fearless trapper who seems to have only one reason for being on the west: killing indians and walking a lot. Ok, that were two reasons, but they will be what you’ll be doing on this game. A bit simple game, but which is, as usual with Silmarils, different from the usual.


Crystals of Arborea

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Silmarils 1990
Genre: RPG
Rating: 5/6
Licence: Commercial
System: PC

Effectively Ishar 0, Crystals of Arborea introduces the player to the land of Arborea, which has later spawned three Ishar game. The evil god Morgoth has submerged most of the world, save for a small island, where he keeps the enslaved humans, elves, gnomes and others. Only you, the elven prince Jarel and your six companions were not influenced by Morgoth, and now have to defeat him. To do so, you will need to find four crystals and place them on the top of four towers. Morgoth takes you quite seriously, though, sending legions of his followers to stop you or find the crystals first. If everything else fails, he will meet you at the last tower to personally prevent you from placing the last crystal.


Ishar 3: The Seven Gates of Infinity

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Silmarils 1994
Genre: RPG
Rating: 4/6
Licence: Commercial
System: PC

Silmarils could not find a worse time to release Ishar III. 1994 was a year when highly anticipated sequels were battling surprise hits, and Ishar III was neither. On one side you've had games like Ultima VII, which was so massive that Origin split it in several parts, Dungeon Master II, one of the most anticipated RPGs of all times, Might and Magic: World of Xeen, arguably the best M&M game, and Wizardry VI, with a new graphics engine. On the other side, you've had several surprise hits, which became cult games by now: Lands of Lore: Throne of Chaos and System Shock. Somewhere in the middle, there were the underdogs: Ishar III and Realms of Arkania II. Both games were the sequels of rather obscure series, published by rather obscure companies. Silmarils is a French company, which had a moderate success in Europe, but is unknown in the US. Sir-Tech, while well known, based its Realms of Arkania series on the Das Schwarze Auge German role-playing series (editor's note: that series was made by Attic and only published by Sir-Tech in the USA -Mr Creosote). It comes like a surprise that among such an exquisite company, Ishar III is still alive. In fact, it is shining.


Metal Mutant

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Silmarils 1991
Genre: Puzzle, Action
Rating: 4/6
Licence: Commercial
System: Amiga

As everybody knows, technology is evil. Some day, it machines will take over control and make humans their slaves. Comparing the amount of fictional coverage this theory gets to visions of less grim futures, it seems impossible it'll not come true. This game is yet another version of this well-known story. This time, mankinds only hope is a cyborg, the Metal Mutant of the title.


Storm Master

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Silmarils 1992
Genre: Action, Strategy
Rating: 5/6
Licence: Commercial
System: Amiga

Silmarils was a very interesting development company. Many of their games escaped the traditional genre boundaries, many had a unique audiovisual style and many of their plots had a fascinating quirkiness to them. At the height of their most productive period, they made Storm Master which, unfortunately, got only little attention when the spotlight went to the much more traditional (but also much more successful) Ishar series.


Transarctica

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Silmarils 1993
Genre: Strategy
Rating: 5/6
Licence: Commercial
System: Amiga

As it is right now, winter is popular in our part of the world. Adults have this kitsch assosiaction of a whole happy family gathered around a cozy fireplace or having romantic sleigh rides and kids dream of building snowmen and having snowball fights. Winter time also being Christmas time, there are further associations of love and peace all around. And presents! Though would you like permanent winter? Probably not.



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