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Games - Action (528 result(s))

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3 Ninjas Kick Back

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Malibu Interactive / Sony Imagesoft 1994
Genre: Action
Rating: 2/6
Licence: Commercial
System: Mega Drive

The Mega Drive was filled with many memorable titles ranging from Sonic the Hedgehog to Streets of Rage, though 3 Ninjas Kick Back can be considered one of the more forgettable experiences you will probably have on the Mega Drive console. You begin with the choice of three characters, all of whom are from the movie the game is based on, each come with their own unique weapons that include a bo, a katana, and twin swords. The enemies you encounter are pretty generic, ranging from dogs to ninjas, and the boss fights are not practically challenging though they can be cheap at times. The downside to the game is that each character, besides their weapons, play identically to each other, they possess the same speed, power, and jumping distance. The game consists of 5 levels, which are segmented into smaller parts, and can be generally frustrating at times to locate the exit. Though, once you get the gist of it, the game can be completed in a little over a half an hour. Overall, the soundtrack of the game is it’s only redeeming quality, as it sounds as good as some of the better Mega Drive titles.


3D CyberPuck

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Ticsoft 1994
Genre: Sport, Action
Rating: 4/6
Licence: Shareware
System: PC

How could this game's concept be described most accurately? Yeah, right - by telling which classic game it's a clone of! Two problems with this though: Nobody will know the original and (even worse) even I forgot the title! It was a sports game by Lucasfilm on the C64 (at least I think it was on this system). Edit: In fact it was Ballblazer by Lucasfilm on the old Atari. Thanks to Chris for reminding me!


3D Spacewars

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Graftgold / Hewson Consultants 1983
Genre: Action
Rating: 3/6
Licence: Commercial
System: ZX Spectrum

The history of one of the greatest computer game developers begins here: Graftgold! Riding on the first 3D craze and applying it to the current Star Wars hype, 3D Spacewars is exactly what the name suggests: a space shooter in 3D. Of course, on the home computers of the early 1980s, 3D usually simply meant to have flat enemy sprites in three or four different zoom levels which were switched on the fly to simulate changing distance. A technique which never really looked all too convincing, but whose signalling intention is clear enough.


8 Ball Deluxe

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PAS Systems/Amte 1993
Genre: Action
Rating: 4/6
Licence: Commercial
System: PC

If you are a pinball fan, then you definitely know Bally's pinball machine Eight Ball Deluxe table. In 1993 8 Ball Deluxe was released for the DOS system. This pinball game was created by PAS Systems and was distributed by Amte.


Aaargh!

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Melbourne House 1988
Genre: Action
Rating: 3/6
Licence: Commercial
System: Amiga

Regardless of what kind of game it is and how good or bad it is, this game wins the price for the greatest game name ever hands down: Aaargh! Just imagine going to the games store and demanding Aaargh! Or phoning a game retailer to order it. The possibilities of cool situations are endless.


Abobo's Big Adventure

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Team Bobo 2012
Genre: Action
Rating: 6/6
Licence: Freeware
System: PC

Where to begin with this game? By stating the fact, I never owned a NES and therefore know almost all of the characters in this game (a definitive tribute to just that system) only by hearsay? Or that as a general rule I despise flash-games, because they are often rather half-baked concepts in an uninspired endless loop? How much I normally hate mindless violence used for mindless violence sake? That I wonder yet again why the baddies even bother with kidnapping someone instead of finally accepting that this will always end in blood and tears? Impatient people will surely already be glancing at the rating and might start to be wondering by now…


Abuse

abuse01.png
Crack dot com 1996
Genre: Action
Rating: 5/6
Licence: Commercial
System: PC

You are the last chance against the abuse, a virus that transforms people on horrible monsters, a creation of illegal experiments being made on the prison where you were yet another prisoner. Everybody is now infected, except you, and stopping the infection from spreading to the world won't be easy. I mean it, this is really hard, an action game that is not so much about blowing up enemies as it is about escaping and avoiding being blown up by the ants, your enemies who like flooding the places with their assaults and their shots.


ActRaiser

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Enix 1991
Genre: Action
Rating: 5/6
Licence: Commercial
System: SNES

Story: You are the supreme god of the universe. Normally, that's rather a good position to be in, but now the demon Tanzra has stolen your powers and infested the whole world with monsters. One last angel is all you have left...


Actua Soccer

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Gremlin Interactive 1995
Genre: Sport, Action
Rating: 2/6
Licence: Commercial
System: PC

Now I've never been one of the greatest in playing football games... however I do see it as a bad sign when I cannot find a way to move the goalkeeper. Okay, I managed to let him lift his arm... but that's about everything. Limited by this I was naturally not too hard to beat by the computer who pretty much only needed to shoot at the goal to score. Well... I have to admit that this led to frustration. I am willing to accept though that it was just my usual low intelligence hindering me to find out how that @#!* goalkeeper could probably be convinced to do more than lift his arm in the hope to reach the ball without moving or even jumping. Apart from that playing is something like semi-enjoyable. If you can live with getting control over a player that's somewhere in the background instead of the one near the ball and of course an automatical switch once you approach the ball... I do have to be fair though - this does not happen all the time - only in the worst situations. ;)


Adventure

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Atari 1980
Genre: Action, Adventure
Rating: 2/6
Licence: Commercial
System: Atari 2600

Human beings have the compulsive urge to classify everything, to put things into labelled drawers. That is why websites like this one have all these badges for their game entries, like "genres" or "themes". It must have been a great time before these had been firmly established and turned into trite clichés. This game, being roughly as old as myself, certainly comes from such a time. Although its exact publication date is a matter of discussion, it was definitely developed before I was born, as developer Warren Robinett already left Atari in 1979.



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