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Games - RPG (109 result(s))

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Akalabeth

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Richard Garriot 1980
Genre: RPG
Rating: 4/6
Licence: Commercial
System: PC

Even after the evil has been vanquished, there are still many foul creatures plaguing the land. It is your task to get rid of them. This rather unusual premise is the basis for the first roleplaying game ever. Selling only eight copies, it wasn't a commercial success either, but is spawned one of the most successful computer RPG franchises ever.


Albion

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Blue Byte 1996
Genre: RPG
Rating: 5/6
Licence: Commercial
System: PC

Today is the great day, today the Toronto arrives at its goal, a mineral rich planet where to start a colossal mining operation finishing a multimillionaire travel. Everything looks great, until an accident during leaves the exploration crew stranded on the deserted lifeless planet, to discover that it isn't a desert, and much less lifeless.


Ambermoon

ambermoon01.png
Thalion 1993
Genre: RPG
Rating: 5/6
Licence: Commercial
System: Amiga

Ambermoon is an action RPG made in 1993 by Thalion. Back at the time, it was one of the first role playing games with 3D graphics moving freely in a 360° surrounding. These elements are mixed with a 2D overhead map view. Other games like the Eye of the Beholder trilogy also had a 3D engine, but only in 45° tracker style. What all these games had in common was the unique story. Challenging, motivating and very well told.


Ancient Domains of Mystery

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Thomas Biskup 2002
Genre: RPG
Rating: 4.5/6
Licence: Freeware
System: PC

If there is one game that professional developers and publishers hate, it's Ancient Domains of Mystery (ADOM). The final version (1.0) released in late 2002, this freeware role-playing game that fits on a single floppy offers an unprecedented depth of character development and a length of gameplay that easily matches the longest games ever released. In fact, ADOM offers more replay value than any game released in the 21st Century, and unlike many of those games, it remains fun no matter how often you replay it.


Ancients I: Death Watch

ancients101.png
Farrware 1993
Genre: RPG
Rating: 3/6
Licence: Shareware
System: PC

It is very rare to find a shareware first-person roleplaying game. Ancients I: Death Watch is just that. Clearly copied from Bard's Tale with a few minor improvements and a much weaker story, Ancients is a second-tier game at best, but still interesting and entertaining enough to keep you playing for a few days. The game is designed in first person, where a group of four adventurers explores a city and various dungeons that are accessible from the houses. Featuring graphics comparable with the first Bard's Tale, mapping the city is quite difficult, and it does not get much better in the dungeons.


Ancients II: Approaching Evil

ancients201.png
Farrware 1993
Genre: RPG
Rating: 2/6
Licence: Shareware
System: PC

It is very unusual for a relatively unsuccessful game like Ancients I to have a sequel. Ancients II: Approaching Evil simply increases the scope of the original game, but offers little else.

Ancients II is a shareware first-person roleplaying game, where you take charge of a group of adventurers and travel the land, vanquishing the monsters. As is the case with the first part, I could not find a coherent story or the ultimate goal in this game. It is as if the designers were creating only a demo for a game engine and forgot to fill in a story. Or maybe the engine did not allow a quest system. Either way, the lack of the story makes the game very repetitive and boring.


Anvil of Dawn

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Dreamforge 1995
Genre: RPG
Rating: 3/6
Licence: Commercial
System: PC

This is a little dungeon crawler where you embark on a quest, as usual. A quest for what you say? A quest for something big to help against the invading evil warlord. It’s the usual deal: you get a weapon, a few spells and many enemies to kill and corridors to crawl around, only this time it occupies a CD.


Arcanum: Of Steamworks & Magick Obscura

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Troika Games / Sierra 2001
Genre: RPG
Rating: 4/6
Licence: Commercial
System: PC

At first glance Arcanum looks like a role playing game full of great ideas: Its main attraction is its fantasy world, which is set at the time of an industrial revolution, that is about to turn it into a science fiction setting. It is a refreshingly unique place, full of whimsical magic and technical marvels, that has great potential for interesting twists to age-old cliches: How does an ageless being, like an elf, react to the rise of science, which is about to make the magic, that has kept him alive so far, obsolete? Is there a cheaper workforce than orcs, which can be exploited at will, for they are obviously evil and therefore deserve no less? Or what about safety: Should a wizard, whose magical power has an unpredictable effect on machines, be allowed to get close to steam engines or trains? There are so many new stories that could be told…


Autoduel

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Micromagic / Origin 1988
Genre: RPG
Rating: 4/6
Licence: Commercial
System: PC

Autoduel is one of the few classic games that don't deserve as much attention as it is getting. It may sound ironic that I review a game just because I don't consider it worth a review, but it isn't so. Autoduel is a very original piece of work, which is seriously flawed by inferior graphics, awkward interface and an extremely steep learning curve. Autoduel is simply the result of applying arcade principles to a pen-and-paper roleplaying game.


B.A.T. II

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ESP / Ubi Soft 1992
Genre: Action, Adventure, RPG
Rating: 5/6
Licence: Commercial
System: Amiga

The Bureau of Astral Troubleshooters, an intergalactiv secret police, had already made a name for themselves in the episodic, self-titled first game. Now it is time for the big job: The Koshan conglomerate has come into a monopoly position as the only supplier of a resource of galactic importance. Through foul play, of course. B.A.T. has already sent one agent to Koshan's base planet, but in spite of a seemingly perfect cover story, she seems to have been detected. So the player goes after her, to save her, but also to finish the mission.



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