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The Settlers

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Blue Byte 1993
Genre: Strategy
Rating: -
Licence: Commercial
System: Amiga
English version of Die Siedler. Since there is almost no language used in the game at all, the difference is hardly noticable.

The Shadow of the Third Moon

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Black Blade Design / Titan Computer 1998
Genre: Simulation, Action
Rating: 4/6
Licence: Commercial
System: Amiga

Mobygames isn't omniscient. There. I've said it. Heresy? Then show me where they cover this game (ok, ok, I'm aware this might change, I'm refering to the time of writing, of course). Yet, it obviously exists.


The Spy Who Loved Me

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Domark 1989
Genre: Action
Rating: 3/6
Licence: Commercial
System: Amiga

My name is Bond - James Bond! This game is based on the movie starring Roger Moore. I suppose everyone has seen at least one James Bond movie, so I won't explain what that is...

Domark took the action parts of it and put them into levels which are only loosely connected with short text-based explanations about the story. Most levels are basically the same. You see your vehicle from top and have to reach the level's exit without being killed. These vehicles are either a Lotus Esprit (driving on the road or diving under water!) or a small motor boat. From time to time an enemy appears and you have to shoot him. If you don't have any missiles left, it doesn't matter too much - just let him drive in front of you and avoid his shots! Sometimes a big truck labelled 'Q' appears in front of you. Don't try to destroy or overtake it (like I did when I first played the game 10 years ago ;) - It's your friend 'Q' who 'sells' you equipment for the 'Q'-coins you've selected before!


The Superhero League of Hoboken

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Legend Entertainment 1994
Genre: Adventure, RPG
Rating: 4/6
Licence: Commercial
System: PC
The Superhero League of Hoboken is another hilarious game written by Steve Meretzky for Legend Entertainment. After a nuclear apocalypse, mutations caused by the resulting glowing garbage and "decaying Nintendo packages" have turned most harmless everyday things into horrible monsters. They've also given some humans incredible superpowers – like being able to raise a foe's cholesterol or make fantastic flow-charts. What were once small towns are now "thriving" city-states, protected by "Superhero Leagues" – and you play as the leader of the worst one… in Hoboken.

The Terminator

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Bethesda Softworks LLC 1991
Genre: Simulation, Action
Rating: 2/6
Licence: Commercial
System: PC

This is a very interesting game considering Bethesda's later history. It is their first ever attempt at an open world game, years before the famous Elder Scrolls series. And it is very much an indicator of things to come, because it is also an incredibly unfinished, buggy, overly ambitious, nigh-unplayable hunk of glorious junk that has such a great concept that, as you play it, you find yourself longing for a better version of the same game.


The Terminator: Rampage

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Bethesda Softworks LLC 1993
Genre: Action
Rating: 3/6
Licence: Commercial
System: PC

The Terminator: Rampage (also known as Terminator: Rampage) was released by Bethesda Softworks in 1993, the third game in the Terminator series from Bethesda, after The Terminator (1990) and The Terminator 2029 (1992).


The Test is Now READY

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Jim Warrenfeltz 2012
Genre: Adventure
Rating: 2/6
Licence: Freeware
System: Interpreter

The basic questions of morality will never be answered definitely to everyone's satisfaction. In spite of countless generations having discussed them to death, when push comes to shove, humans still mostly react based on instict, and that is probably even good, because all too often, the result of too much contemplation is total self-inflicted impotence, i.e. it prevents any action. The Test is Now READY is a morality piece which attempts to force the player to make tough decisions for which there are no 'right' answers. It presents five situations, each of which gets right down to its core dilemma.


The Testament of Sherlock Holmes

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Frogwares 2012
Genre: Adventure, Puzzle
Rating: 5/6
Licence: Commercial
System: PC
Who is Guybrush Threepwood? It is at this point we are at a crossroad. The ignorant casual player just shakes his head over the nerd, who immediately has an anecdote about his past gaming sessions with the forefather of adventure games on his lips. Because he feels bored by the praise of a pirate who cannot get close to Jack Sparrow anyway. Only exactly this hero caliber arouses the interest of the demanding casual player in the first place. The nerd is already satisfied with the unknown greats of the genre, as long as the game itself lives up to its standards. This leads to the exciting question: Does this title have what it takes to bridge the gap between playing the theme and playing the medium? In general terms: Should hobby detectives increasingly leave the book and the film DVD on the shelf and rather play a round? Or should the pale nerd put the mouse out of his hand in return and consume the performances of the "real heroes" in media of secondary importance to him?

The Town With No Name

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Delta 4 Interactive / On-line 1992
Genre: Adventure, Action
Rating: 2/6
Licence: Commercial
System: Amiga

A train stopping at the Town With No Name... and a Man With No Name getting off. Almost instantly, he's greeted by gunfire, which he returns in kind. Oops... turns out the man he just shot was the little brother of famed gangster Evil Eb who now sends his goons to avenge him.


The Train Game

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Microsphere 1983
Genre: Puzzle
Rating: 4/6
Licence: Commercial
System: ZX Spectrum

On your first day as the new Chief Operations Manager for a major railway, your expectations of sitting back in a nice office carefully planning generic train routes and timetables turn out to be completely wrong. In your new company, trains don't follow a schedule - they just drive on and on, whereever the tracks send them. A very laid back approach, but the traditional stuffy and bureaucratic way has two major advantages: fewer collisions and more reliable customer service. It's your job to still ensure both - by operating the switching points.



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