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Games (1218 result(s))

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Baldies

baldies01.png
Creative Edge / Panasonic Interactive 1995
Genre: Strategy, Action
Rating: 4/6
Licence: Commercial
System: PC

Baldies is a real time strategy game.

PLOT

The plot is simple, you have to lead the Baldies to victory over the Hairies.

GAMEPLAY

This is a standard build, research and attack game (no hunting for resources). There are four types of Baldie, breeder (Red), builder (Blue), soldiers (Green), and scientist (White). When the first house is built you have to pick up Baldies and place them in the house (just by dropping them on the house), and then double click on the house for an internal view which consists of four rooms (one for each of the colours) and a hallway. It is possible to move the Baldies from one room to another via the hallway. This allows you to branch into different spheres of research and breeding. For example if you have mostly red then your Baldies will multiply alarmingly. Once four houses have been built you will have access to the "shovel" and the "angel wings". The shovel allows you to extend the land or even remove little sections of the land so as there is only water underneath (I enjoyed going onto my enemies land and trapping his men and drowning them). The angel wings allows you to select a group of Baldies with the mouse and send them where you like (even onto your opponents land).


Ball Raider

BallRaider01.png
Diamond 1988
Genre: Action
Rating: 1/6
Licence: Commercial
System: Amiga

Not everybody is a game designer. Ball Raider is what happens when people who think they draw some 'mean' pictures, don't have that sort of insight. So you have some images ready, but there's still no game idea? The images don't even really form a coherent picture, because they're all over the cliché fields of Science Fiction and Fantasy? Well, just slap simple, but well-tested classic game concept on top. That always works, doesn't it?


Ballern

ballern01.png
Mr Creosote 1996
Genre: Action
Rating: 0/6
Licence: Freeware
System: PC

This is actually not a game, but only a 'programming excercise' I did for myself. It was intended to mimic the basics of a shooter, but all you can do is move around and shoot, because there are no enemies.


Ballyhoo

ballyhoo01.png
Infocom 1986
Genre: Adventure
Rating: 5/6
Licence: Commercial
System: PC

In spite of a few visits as a kid, I've pretty much always been quite a cynic about the circus. Ballyhoo is all about the circus. So insert your favourite fuzzy stereotypes here as I'll neither be listing them, nor be talking about 'the magic' or whatever. This game is set in the circus. The owner's daughter has been kidnapped and she's held for ransom. The player has to find her, because the detective who has been hired to investigate is a clueless drunk.


Bananoid

bananoid_000.png
William Rieder 1989
Genre: Action
Rating: 2/6
Licence: Freeware
System: PC

William Rieder describes his creation Bananoid quite fittingly as a ‘wall-block-paddle-pill game’ with which he wanted to demonstrate that MCGA graphics work on DOS machines. And that is exactly what you get, nothing more and nothing less: A nice looking Breakout clone – or as the name already implies rather one of Arkanoid. To some this might be actual proof that back in the late 80ies the capabilities of PC graphics were underused and underestimated (most DOS games of that era where still stuck in EGA or even CGA mode), to others it plays like one of the hardest games of its kind.


Banshee

banshee01.png
Core Design 1994
Genre: Action
Rating: 5/6
Licence: Commercial
System: Amiga

Banshee is a very late arrival in the genre of shooters. In 1994, the gaming industry started moving everything towards 'three-dimensional' games, and classic concepts like this one slowly died out. Thankfully, this genre (at least the subgenre of 'vertical shooters') got one final hit with this game.


Barbarian: The Ultimate Warrior

barbarian01.png
Palace Software 1987
Genre: Action
Rating: 1.5/6
Licence: Commercial
System: C64

To get the story over with: Evil wizard has captured the princess, oily muscleman carrying a huge sword tries to free her by first confronting the sorcerer's soldiers and then the evil master himself.


Barbie

barbie01.png
Mattel / Epyx 1984
Genre: Puzzle
Rating: 1/6
Licence: Commercial
System: C64

A game simulating the life of Barbie... what an amazing idea! Her boyfriend Ken calls and asks her out on a date. He might want to take her to the beach, to the gym, to the prom or to a restaurant. Of course, Barbie agrees. Now, she has one hour to choose the right look for this occasion.


Barry McGuigan World Championship Boxing

barry_boxing01.png
Sportsware Productions 1985
Genre: Sport, Action
Rating: 5/6
Licence: Commercial
System: C64

There are some things I've always enjoyed. Staying up until late in the evening on my C64 (or proudly-owned P IV more recently :lol:), reading, writing (as you can see here). Oh yeah, and watching box matches. I never practiced box professionaly, although I did have some recalcitrating classmates who realized that you *can* learn something if you watch the TV. Boxing is just one example, if you know what I mean :lol:


Barschsoft Special

barsch01.png
Barschsoft 1997
Genre: Puzzle, Action
Rating: 2/6
Licence: Freeware
System: PC

All games made by 'Barschsoft'...

Salad Days

The first entry in this here reproduced log can be backtraced to 1997. Like so often, die psychosis of the testee is caused by events in his childhood. In this case, it's the strong nostalgic memories about the dominating products of long dead producers of leisure electronics.



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