Username:
Password:
Forum
OpenID
Remember

DesktopRSSTwitterFacebook

Games (1266 result(s))

More...

All Games
Random Game
Advanced Search
Refine Search
System
Genre
Theme
Year
Letter
Rating
Reviewer
Licence

Apps
Disk Images

Latest Game

BallRaider05.png

Random Games

baldies01.png
barbie11.png
BMach_02.png

RSS Twitter Facebook

Backstage

backstage01.png
Art Department 1993
Genre: Adventure
Rating: 3/6
Licence: Freeware
System: Amiga

A local radio station is holding a competition: answer five questions about (male) rockstar 'Alex X. Pose' (for the younger readers: the singer of a then popular band called Guns 'n' roses was called 'Axl Rose') to win a romantic candlelightdinner with him. Our (male) hero is keen to be the chosen one. Yes... you'd better ignore the homoerotic elements of this story. Anyway, let's just say our protagonist is a huge fan, ok?


Bad Machine

BMach_01.png
Dan Shiovitz 1998
Genre: Adventure, Puzzle
Rating: 5/6
Licence: Freeware
System: Interpreter

<Elektra4292 power_up><Teacup3 report power_level><Supporter42 advance_to (071,345)><Procrastintator66 term><AWord292 perform_task><Writer32…

{click}

ERR0R! : Intelligibility < 2.56%


Balance of Power - The 1990 Edition

bop_000.png
Chris Crawford 1990
Genre: Strategy
Rating: 6/6
Licence: Freeware
System: PC

Balance of Power is almost a simulation of the cold war. As one of the two major superpowers (USA or USSR) you try to gain influence without starting a nuclear war.
The rest of the world is serving as a playground for the enemies. Other countries are not directly conquered but you try to get the respective government on your side or to overthrow it.


Baldies

baldies01.png
Creative Edge / Panasonic Interactive 1995
Genre: Strategy, Action
Rating: 4/6
Licence: Commercial
System: PC

Baldies is a real time strategy game.

PLOT

The plot is simple, you have to lead the Baldies to victory over the Hairies.

GAMEPLAY

This is a standard build, research and attack game (no hunting for resources). There are four types of Baldie, breeder (Red), builder (Blue), soldiers (Green), and scientist (White). When the first house is built you have to pick up Baldies and place them in the house (just by dropping them on the house), and then double click on the house for an internal view which consists of four rooms (one for each of the colours) and a hallway. It is possible to move the Baldies from one room to another via the hallway. This allows you to branch into different spheres of research and breeding. For example if you have mostly red then your Baldies will multiply alarmingly. Once four houses have been built you will have access to the "shovel" and the "angel wings". The shovel allows you to extend the land or even remove little sections of the land so as there is only water underneath (I enjoyed going onto my enemies land and trapping his men and drowning them). The angel wings allows you to select a group of Baldies with the mouse and send them where you like (even onto your opponents land).


Ball Raider

BallRaider01.png
Diamond 1988
Genre: Action
Rating: 1/6
Licence: Commercial
System: Amiga

Not everybody is a game designer. Ball Raider is what happens when people who think they draw some 'mean' pictures, don't have that sort of insight. So you have some images ready, but there's still no game idea? The images don't even really form a coherent picture, because they're all over the cliché fields of Science Fiction and Fantasy? Well, just slap simple, but well-tested classic game concept on top. That always works, doesn't it?


Ballern

ballern01.png
Mr Creosote 1996
Genre: Action
Rating: 0/6
Licence: Freeware
System: PC

This is actually not a game, but only a 'programming excercise' I did for myself. It was intended to mimic the basics of a shooter, but all you can do is move around and shoot, because there are no enemies.


Ballyhoo

ballyhoo01.png
Infocom 1986
Genre: Adventure
Rating: 5/6
Licence: Commercial
System: PC

In spite of a few visits as a kid, I've pretty much always been quite a cynic about the circus. Ballyhoo is all about the circus. So insert your favourite fuzzy stereotypes here as I'll neither be listing them, nor be talking about 'the magic' or whatever. This game is set in the circus. The owner's daughter has been kidnapped and she's held for ransom. The player has to find her, because the detective who has been hired to investigate is a clueless drunk.


Bananoid

bananoid_000.png
William Rieder 1989
Genre: Action
Rating: 2/6
Licence: Freeware
System: PC

William Rieder describes his creation Bananoid quite fittingly as a ‘wall-block-paddle-pill game’ with which he wanted to demonstrate that MCGA graphics work on DOS machines. And that is exactly what you get, nothing more and nothing less: A nice looking Breakout clone – or as the name already implies rather one of Arkanoid. To some this might be actual proof that back in the late 80ies the capabilities of PC graphics were underused and underestimated (most DOS games of that era where still stuck in EGA or even CGA mode), to others it plays like one of the hardest games of its kind.


Banshee

banshee01.png
Core Design 1994
Genre: Action
Rating: 5/6
Licence: Commercial
System: Amiga

Banshee is a very late arrival in the genre of shooters. In 1994, the gaming industry started moving everything towards 'three-dimensional' games, and classic concepts like this one slowly died out. Thankfully, this genre (at least the subgenre of 'vertical shooters') got one final hit with this game.


Barbarian: The Ultimate Warrior

barbarian01.png
Palace Software 1987
Genre: Action
Rating: 1.5/6
Licence: Commercial
System: C64

To get the story over with: Evil wizard has captured the princess, oily muscleman carrying a huge sword tries to free her by first confronting the sorcerer's soldiers and then the evil master himself.



Partners: Abandoned PlacesAbandonware RingFree Games BlogThe House of Games
Just Games RetroMacintosh GardenA Force For GoodRobot Ring