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Toonstruck

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Burst / Virgin Interactive 1996
Genre: Adventure
Rating: 4/6
Licence: Commercial
System: PC
In the late 80s, there was this little film called Who Framed Roger Rabbit. You may have heard of it. Its big selling point was seamlessly (well, as far as possible) combining live action characters and animated footage. Although it was a considerable success, the avalanche of imitations didn't arrive, as the process of integrating these two visual worlds proved to be a huge effort (if done right). Cool World, an artistic and commercial flop, and the disastrous Space Jam remained the only other such films of note. Computer games, however, played on relatively small screens, still had much lower demands as far as visual perfection was concerned in the mid 90s. So we got Toonstruck.

Torin's Passage

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Sierra 1995
Genre: Adventure
Rating: 6/6
Licence: Commercial
System: PC

This is the story of Torin — young lad who lived his life, helped his parents and dreamed of something unusual. And one day his dreams became true: eventually, his parents were turned into a solid blocks of emerald by some evil magician. Of course, he had to sell… I mean, to save them!


Touché - The Adventures of the 5th Musketeer

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US Gold 1995
Genre: Adventure
Rating: 4/6
Licence: Commercial
System: PC

Geoffroi Le Brun, young Musketeer wannabe, arrives at the city of Rouen late at night only to find a dying man on the steps of the local tavern. It's the Comte de Peuple - stabbed and robbed by four assassins. Geoffroi promises to fulfill the dying man's last wish: to recover his stolen will and deliver it to Paris.


Tower

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BAO Ltd. 1996
Genre: Strategy, Simulation
Rating: 4/6
Licence: Commercial
System: PC

'Tower' is indeed a very different simulation. Not many games in the past gave you the opportunity to be an air traffic controller. This is a very demanding profession as you are responsible for the lives of hundreds and thousands of passengers and one false decision could have catastrophic consequences.


Trail Blazer

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Mr. Chip / Gremlin Graphics 1986
Genre: Action
Rating: 4/6
Licence: Commercial
System: Atari ST

A football rolling along courses made of coloured tiles, trying to make it to the end before time runs out. The colour of the ground indicates different effects on the ball: yellow increases speed, green decreases it, white makes it bounce, magenta bounces it back and cyan switched left/right controls. Rolling into holes (black) makes the ball fall into the void of space... only to bounce up again a moment later (but at a loss of time).


Trailblazer

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ShadowBit Interactive 2004
Genre: Sport, Action
Rating: 3/6
Licence: Freeware
System: PC

Gremlin's classic arcade game Hustle remains one of the most played classics today, although you might not know it under that name and it has mostly lost its place on desktop computers. It has moved to smaller devices like mobile phones, and it's usually called Snake.


Transarctica

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Silmarils 1993
Genre: Strategy
Rating: 5/6
Licence: Commercial
System: Amiga

As it is right now, winter is popular in our part of the world. Adults have this kitsch assosiaction of a whole happy family gathered around a cozy fireplace or having romantic sleigh rides and kids dream of building snowmen and having snowball fights. Winter time also being Christmas time, there are further associations of love and peace all around. And presents! Though would you like permanent winter? Probably not.


Transparent

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Hanon Ondricek 2014
Genre: Adventure
Rating: 4/6
Licence: Freeware
System: Interpreter

There are some themes which will always belong to the staples of fiction. Exploring a haunted house is one of such mainstays. Look around on this very website and you'll find numerous examples, ranging from good to bad. Today, I will discuss Transparent, a game whose protagonist arrives at such a house as part of a film crew, ready to take some preparatory photos. I guess – player motivation and backstory are largely absent, but this is really not much of an issue as you'll be drawn in soon enough and natural curiosity takes over.


Transplant

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Jumping Jack Flash 1992
Genre: Action
Rating: 4/6
Licence: Commercial
System: Amiga

If there were an award for most distributed freeware game of the era before the Internet became all-encompassing, Transplant would be a serious contender. At a time when it just became viable to put floppy disks on magazine covers not just as a special, but on a regular bases, full version games – as opposed to tiny demo versions which might not even have been interactive in many cases – were in high demand. Preferably, of course, not the usual blips and blops crap.


Transport Tycoon

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Microprose 1994
Genre: Strategy
Rating: 6/6
Licence: Commercial
System: PC

The game begins with the founding of your company. You choose a fitting portrait, the company colour and of course the name. Then it immediately starts with your first funds. Similar to Sid Meier's Railroad Tycoon, in which you could build tracks for your trains. In Transport Tycoon, you're not limited to railroad tracks for your iron horses. On the random map which is full of cities and factories, you can build a depot and bus stops, to transport citizens to the next town, for example. Alternatively, you can create a system of railway tracks through all cities with which you can not only transport people, but also goods like mail. For example, you can build a station near a forest and another next to a sawmill. Connect the stations and you can transport raw logs to the mill, which can be very profitable. In addition, you can conquer the skies with your planes or and waves of the sea with your boats. Either you're just transporting passengers, or you buy fitting vehicles for other goods. That decision is up tot he player.



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