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Games (1255 result(s))

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Time Zone

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On-Line Systems 1982
Genre: Adventure
Rating: 1/6
Licence: Commercial
System: Apple II

Thinking about Sierra Entertainment, one of the last things which would probably come to one's mind would be that they took risks. They just kept releasing new installments of their endless series, each with a loyal, defined audience. Fairly secure investments, but no surprises to be expected there. Back when they were still called On-Line Systems, there was no established home computer games market yet, however. So basically any new release was a risk by definition, because each broke new ground in some way. The biggest business risk they took must have been Time Zone, for which a (for the time) large team was tasked to create it over the period of more than a year. Ten salaries bet on the success of one game, released only on one single system to a market which was still fairly small. What was it that required this unprecedented amount of workforce?


Timequest

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Legend Entertainment 1991
Genre: Adventure
Rating: 6/6
Licence: Commercial
System: PC

Time certainly flies by... when I first started this site in the last millenium, Legend's Adventure games were pretty common on sites like this one. Not as common as the ones by Sierra, of course, but they could easily be found. These days (2006), you'll probably find a few of the later point & click style ones (Death Gate, Shannara,...) and if you're very persistent, you might stumble across the odd site which mentions the Spellcasting games. I blame this lack on the lack of actual collectors among the webmasters. If the only source you have for games to put on your own site are other websites, it's an automatic downward spiral concerning diversity.


Tintin on the Moon

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Infogrames 1989
Genre: Action, Adventure
Rating: 3/6
Licence: Commercial
System: PC

Tintin on the Moon was released in 1989 for various home computer systems by Infogrames (IBM PC, C64, ZX Spectrum, Atari ST, Amstrad CPC and Amiga). The game is divided into 5 stages, alternating between rocket flight stages and platform stages. The PC version offers English, French and German as language options, so do most (or all) other platforms.


Titus the Fox: to Marrakech and Back

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Titus Interactive 1991
Genre: Action
Rating: 5/6
Licence: Commercial
System: PC

Titus Interactive’s Titus the Fox: To Marrakech and Back is an amazingly smooth and well drawn side-scroller for it’s time. The game, originally released under the name Lagaf': Les Aventures de Moktar — Vol 1: La Zoubid, followed the heroic adventure of a French Comedian named Lagaf, but due to different audiences, Lagaf being completely unknown outside of France, his character was switched to the company's mascot for it's international release.


Tomahawk

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Digital Integration 1985
Genre: Simulation
Rating: 4/6
Licence: Commercial
System: ZX Spectrum

AH-64A Apache is US army's primary combat helicopter designed to perform efficient air-to-air and ground attacks while exercising outstanding swiftness and manoeuvrability. It can perform its duties during day and nighttime as well as withstand a range of hostile weather conditions. Armed with 30mm chain gun, 38 rockets, 8 laser guided missiles it makes an imposing threat to enemy forces. In the cockpit you are to complete a row of missions which set you to track and eliminate enemy ground targets such as tanks and field guns occupying various map sectors. Meanwhile you must watch out for enemy aircrafts and engage them if necessary.


Tomb Raider

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Core Design / Eidos 1996
Genre: Puzzle, Adventure
Rating: 5/6
Licence: Commercial
System: PC

It may be one of the less clever ideas I've had, but I'm gonna try and write up Tomb Raider. The truly beautiful people among us (and I don't mean here at TGOD) often suffer from a defeatist, or fatalist streak in their contemporaries, in the sense that they are rarely approached in a casual manner, due to the assumption that the beauty in question must have lots of beautiful friends already, therefore rendering the unsolicited attentions of the common plebe superfluous. Add a touch of fear of being rebuffed or ridiculed, and presto: Dr Oetker's Instant Loneliness Sour Whip.


Tony & Friends in Kellogg's Land

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Rauser Entertainment 1994
Genre: Action
Rating: 4/6
Licence: Commercial
System: Amiga

Kellogg's trying to convince you to eat more breakfast cereal. Not just any, but their own, of course. Also, not their boring old corn flakes, but the variants with as much sugar as possible (still extremely healthy, of course). The tiger from the Frosties, the monkey from the Coco Pops, the toucan from the Fruit Loops and the frog (?) from the Smacks can all be controlled in this by-the-book Jump'n'Run game.


Toonstruck

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Burst / Virgin Interactive 1996
Genre: Adventure
Rating: 4/6
Licence: Commercial
System: PC
In the late 80s, there was this little film called Who Framed Roger Rabbit. You may have heard of it. Its big selling point was seamlessly (well, as far as possible) combining live action characters and animated footage. Although it was a considerable success, the avalanche of imitations didn't arrive, as the process of integrating these two visual worlds proved to be a huge effort (if done right). Cool World, an artistic and commercial flop, and the disastrous Space Jam remained the only other such films of note. Computer games, however, played on relatively small screens, still had much lower demands as far as visual perfection was concerned in the mid 90s. So we got Toonstruck.

Torin's Passage

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Sierra 1995
Genre: Adventure
Rating: 6/6
Licence: Commercial
System: PC

This is the story of Torin — young lad who lived his life, helped his parents and dreamed of something unusual. And one day his dreams became true: eventually, his parents were turned into a solid blocks of emerald by some evil magician. Of course, he had to sell… I mean, to save them!


Touché - The Adventures of the 5th Musketeer

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US Gold 1995
Genre: Adventure
Rating: 4/6
Licence: Commercial
System: PC

Geoffroi Le Brun, young Musketeer wannabe, arrives at the city of Rouen late at night only to find a dying man on the steps of the local tavern. It's the Comte de Peuple - stabbed and robbed by four assassins. Geoffroi promises to fulfill the dying man's last wish: to recover his stolen will and deliver it to Paris.



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