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Trinity

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Infocom 1986
Genre: Adventure
Rating: 5/6
Licence: Commercial
System: PC

One could argue Trinity came three years too late. The US Senate refused to ratify SALT II even already a couple of years earlier, the civil Korean Air Lines Flight 007 was shot down out of paranoia in September '83, the Able Archer excercise showed a new quality of macho provocation, and at the end of the same year, the German parliament finally made way for the implementation of the NATO Double-Track Decision, i.e. the stationing of new nuclear missiles right at the iron curtain separating Europe. The most striking example of fictional media coverage of this new height of tension certainly was The Day After, first shown on TV the very same year. In 1986, when Trinity was released, even though the situation certainly was anything but stable, things seemed to be developing in the opposite direction already again. Had Infocom taken too long to deliver their treatment of the mainstream fear of nuclear war?


TriPeaks

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Microsoft 1991
Genre: Puzzle
Rating: 4/6
Licence: Freeware
System: PC

I tend to dislike card games. My father loved them, and he was much better at them than I ever will be. There is one notable exception to this rule, however: TriPeaks. It's a very simple card game. You enter your name, and a deck of cards pop up, shaped like a mountain with three peaks, with all lowest cards revealed. You get the rest of the 52 cards in the deck, all turned over, except one. Say, you get a 5. You must pick a card from the mountain that's either one higher or lower than your current card, so in this example 4 or 6. Then that card becomes your next card, and you have to pick a card one lower or higher than that one. The idea is to make series, or streaks, of cards. Why? Money. You start the game broke. First card in a streak nets you $1, the next $2, the next $3 and so on. Having to buy another card loses you $5. The object of the game is to get filthy rich. It's more difficult than it sounds, however. I rarely get over $200 no matter how long I play. My father easily got $3500 in a single game.


TripleA

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Sean Bridges & Others 2001
Genre: Strategy
Rating: 4/6
Licence: Freeware
System: PC

So many enthusiasts try creating their own games. Very few ever come to a stage which produces something worthwhile. It's not a new phenomenon, but the Internet makes it almost painfully visible through all those hopelessly outdated websites laying out hugely ambitious plans and promising sweeping updates 'soon' – that announcement dating back many years.


Troddlers

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Sales Curve 1993
Genre: Puzzle
Rating: 4/6
Licence: Commercial
System: PC

Your master needs troddlers for his magic, and as they are not a bright bunch, you are needed to make them reach their destination, for this you have a magic wand that allows you to create, and dissipate, solid stone block.


Trolls

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Flair Software Ltd 1996
Genre: Action
Rating: 3/6
Licence: Commercial
System: PC

Trolls is a colorful and fun platform game created by Flair Software Ltd in 1992 featuring the lovable troll dolls. Troll dolls were originally created in 1959 and have known fame throughout the world at various points in history.


True Lies

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Ljn 1994
Genre: Action
Rating: 4/6
Licence: Commercial
System: SNES

Oh, a game to a movie. And even with "Big Arnie" Schwarzenegger! That must be great! But as it is the fact with most such games 'True Lies' hasn?t that much in common with the original movie. Showing some small pictures between the levels is intended to continue the story but actually they just lead over to the next fights. Besides, the movie wouldn?t be allowed to be shown with so many bloody deaths as in the game.


Trugg

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Digital Workshop 1995
Genre: Puzzle
Rating: 4/6
Licence: Shareware
System: PC

Trugg is a Boulder Dash type game, you are a cute little robot who can move up, down, left and right, through the levels to collect all the gems you will have to deal with boulders, bombs and other objects along the way.


Tube

tube01.png
Bullfrog 1994
Genre: Sport, Action
Rating: 4/6
Licence: Freeware
System: PC

How should I categorize this game? It was a very close call between action and sports and the only reason I put it here is, that it's supposed to be racing. But a very action-based racer!

First of all, I should point out that this is not a commercial game! It was made by Bullfrog when they were working on High Octane, so Tube is most likely some kind of study object. It has been published in Germany by the well-known magazine PC Player (there are even their logos appearing in the game!). So the gameplay is a very early version of High Octane.


Tube Warriors

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Dynabyte 1994
Genre: Action
Rating: 0/6
Licence: Commercial
System: Amiga

There are only so many excuses to have two people brawling. At least if you want to set your own game apart from the usual rest. I mean, do you really want to have yet another tournament of fighters travelling around the world? Thought so. Tube Warriors has you fighting in subway stations. Weird? Yes, definitely.


Tunnels of Armageddon

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California Dreams 1989
Genre: Action, Sport
Rating: 3/6
Licence: Commercial
System: PC

When I first saw this title, it had two things going for it: a nice, retro-looking box cover, and it was cheap. So I did what our parents have all told us to never do: I bought it based upon these facts alone.



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