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Black Gold

Starbyte 1991
Genre: Strategy
Rating: 3/6
Licence: Commercial
System: Amiga

Coal mining: an industry living 100% from subsidies. Here in Germany, they only stopped training new miners quite recently, i.e. until then, they let people go to their doom job-wise by pretending this still has a future. Unbelievable! Obviously, there were different times, too. 100 years ago, coal mining became the backbone of the industrial revolution. And that's the time this game is about.

Black Thorne

Interplay 1994
Genre: Action
Rating: 5/6
Licence: Commercial
System: PC

Blackthorne - the 2-D scrolling shooter that doesn't really scroll. That simple sentence is the most complete and accurate description I can come up with today. Looking back several years I can only ask myself: why did we love this game so much? Because we didn't know any better? Probably so. But then again, nothing can change the beautiful memories and give back the countless hours we spent in front of the small, low-quality 14" monitor playing what we thought was the greatest game ever made. Does this sound unfamiliar to you? Probably, if you have never experienced it.

Blade Warrior

Image Works 1991
Genre: Action
Rating: 4/6
Licence: Commercial
System: Amiga

When a game takes more than two years after the announcement to be released, it usually means something. Gamers who are waiting for the game to come out get pissed off. And the publisher almost certainly has a good reason to hold the game back. What this reason was in the case of Blade Warrior is unknown.

Blake Stone: Aliens of Gold

Apogee 1993
Genre: Action
Rating: 4.5/6
Licence: Shareware
System: PC

You are a space super-agent. And how do these people expend their time? Saving the world, of course! So here you are on your way to get rid of Dr Goldfire, the menacing evil guy, and his evil army of mutants and aliens.

Blaster Master

SunSoft 1988
Genre: Action
Rating: 3/6
Licence: Commercial
System: NES

So you have a car that can shoot, jump and get upgrades to open new ways. Sounds great. And the map is big and branching? It starts to look familiar. Now you'll tell me... What? But it's linear and repetitive? Well, what a shame.


Image Works 1989
Genre: Action
Rating: 3/6
Licence: Commercial
System: Amiga

Blasteroids, along with Phobia and Spidertronic, was one of the first three original games I owned. Ironically enough, I owned it before I even got an Amiga. Oh well - looking at a box cover can be fun, too.


Graffiti 1995
Genre: Sport, Simulation
Rating: -
Licence: Commercial
System: PC
German version of "Screamer" with just marginal differences: different title, translated menus, slightly different banners.

Bleifuss Fun

UDS / Virgin Interactive 1997
Genre: Action, Sport
Rating: -
Licence: Commercial
System: PC
In Germany, Ignition was called Bleifuss Fun, linking it to the successful Bleifuss (Screamer) games. Apart from the title and the in-game language, there are no differences.


Andrew Metzger 2011
Genre: Adventure
Rating: 3/6
Licence: Commercial
System: Interpreter

A woman is abducted right off the street by a man. When she wakes up, she finds herself chained to a bed... obviously, the goal is to escape. The catch: She is blind and, being in an unknown surrounding and still affected by the shock of the attack, disoriented. "Who says blindness is a handicap?", asks the game. This seems like a bit of an unreasonable implication – it is a handicap and this game will not convince anyone otherwise. A better tag line would have been "Who says being blind makes you easy prey?" or "Who says blindness makes you defenseless?", because that is what the game turns out to be actually about: fighting back.


Cameron Wilkin 1999
Genre: Adventure
Rating: 2/6
Licence: Freeware
System: Interpreter

"Ignorance is bliss", people say. Know those clich├ęd fantasy settings in which a knight in shining armour slashes his way through hordes of 'monsters', although the whole time, you have this nagging question in the back of your head how this guy is exactly 'good' and how his victims are 'evil'? Then Bliss might be for you. On the surface, the game is exactly what we all despise: Your alter ego, the hero, has been captured by the Orcish army of an evil magician. Now, he has to escape from the dungeon and finally kill the evil guy's dragon. The whole journey being a violent killing spree. However, the evil wizard has apparantely put a curse on your head as sometimes, reality just seems to fade away...

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