
The '92 Special Edition, being only a budget release, obviously didn't bring much new to the Alien Breed series. The Horror Continues, on the other hand, was announced as the proper sequel and placed in the normal price range, so expectations should be higher. Does it fulfil these expectations? Well, to say it right away, it's a mixed bag.
One year later: our heroes are back at another space station infested by aliens again. This time, it's a bit larger, spanning ten fairly large (all new) levels. Though it isn't Alien Breed II – it's "just" the Special Edition of the first part.
After three so-so games in three years, you should really think that expectations for the fourth Alien Breed would be low. I'm all the happier to report that with Tower Assault, Team 17 finally got their act together. It is the last one of the classic series, and also its pinnacle. Finally a game which can really be recommended. Why is that?
Alien Carnage, also known as Halloween Harry, is a sidescrolling action platform game. The story is that the earth is being taken over by aliens and the alien leader tells the goverment that if they do not surrender the planet in 24 hours, innocent civilians will be taken hostage and turned into zombies to help take over the planet. Harry is called upon to help save the people held captive by the aliens and to destroy the alien menace.
It is the night of Helloween and a mad professor sporting a stereotypical Einstein haircut is experimenting with his latest invention: a worm hole generator. Lightning strikes in just the right (or wrong?) moment and an alien as well as the creatures on its trail along with their space ship are catapulted right into Earth's orbit.
The seedship Calypso arrives to the Beta Solaris system, where the colonists of the more advanced Tantalus seedship are awaiting. Only that they are not there, just leftovers of their colonies spreading around all the planets and moons, mixed with hints and references to a hidden danger.
While nearing the planet Untharia your ship is shot at and damaged forcing you to land. The ship now requires repairs, but as you do not carry spare parts you are stuck on the planet. Annoyed at this situation you swear an oath of revenge against the Untharians. In an effort to fulfill your oath you plunge into the nearby jungle to search for their base.
Andromeda Apocalypse is a sequel to Andromeda Awakening, a game which, ironically, should really have had this one's title, because… you know… it was about the apocalyptic destruction of a whole world. The actual Apocalypse, on the other hand, is a rather slow-paced exploration game set in an abandoned space station (strictly speaking, it's a space ship, but of huge proportions). Strange naming aside, although there is a strong continuity between the games, it is not absolutely necessary to have played the predecessor.
One of the planet's three suns is threatening all life as we know it. You are one of the few people who knows about it. On the way to the institute where you're supposed to try and save the world, disaster strikes already: Earthquakes destroy much of the subway system, killing all your fellow passengers. But these quakes also carve the way into a long-forgotten underworld full of machines and artifacts dating back to the early days of colonisation – and even before that.