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Games (1219 result(s))

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Curse of Enchantia

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Core Design 1992
Genre: Adventure
Rating: 1/6
Licence: Commercial
System: Amiga

1992. Sierra had left the Amiga market (only to return silently later again, but that's another story), other companies tried to fill the gap. Core Design (these days known as the makers of horrible action games featuring big breasts) did it most successfully - they almost perfectly took Sierra's place with their Adventures! Not so much in serial output, but certainly concerning the quality of their products. Does that mean they made great classics with intriguing stories and witty puzzles which stood the test of time? Well, not exactly.


Curse of the Catacombs

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Froggman 1993
Genre: Action
Rating: 4/6
Licence: Commercial
System: PC

Curse of the Catacombs is a re-release of the game Catacomb Armageddon, developed by Softdisk.

The technology used is an improved Catacombs 3-D engine, basically a slower predecessor of the Wolfenstein 3D engine, with Adlib audio which reminds one of the early Commander Keen games.


Cursed

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Nick Rogers 2011
Genre: Adventure
Rating: 5/6
Licence: Commercial
System: Interpreter

The king's protégé, engaged to his daughter and the future king's best friend: Your life looked good. Then, Prince Alsanter was murdered; stabbed with your knife by an unseen assassin while you were in the room with him. It might have been a setup, but who would believe you? Although the king and his court wizard do not believe in your guilt, they have no choice but to follow the verdict: guilty. Instead of execution, the king gives you a final chance: He has the wizard put a curse on you, turning you into an animal which is routinely hunted – either a rat, a fox or a snake. The only hope would be reaching another powerful wizard and, with his or her help, prove your innocence.


Cyber Empires

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SSI 1992
Genre: Strategy, Action
Rating: 5/6
Licence: Commercial
System: PC

In the strategy genre, there is usually a distinction between high level strategy and low level tactics. Some games do one of them right, some excel at the other. Consolidating both levels into one game rarely works: It is the interface between the one which is hard to get right. One major aspect is that none of the levels may take up too much time, because otherwise, the players will forget about what happened on the other. How does this fare with Cyber Empires?


獣王記 (Jūōki)

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Sega 1988
Genre: Action
Rating: 0/6
Licence: Commercial
System: Mega Drive

When it was time to sell SEGA's new console they needed something spectacular to showcase it. You know how this thing goes, wrap it with something everybody loves, such as this arcade beat-them-up, and put it in a new shiny envelope to attract buyers.


D/Generation

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Mindscape 1991
Genre: Puzzle, Action
Rating: 5/6
Licence: Commercial
System: PC

An urgent job sends you to GenCorp, where a man called Derrida urgently needs a parcel. But something has happened and the place is filled with bio-weapons and security systems through which you will have to find your way.


Damocles: Mercenary II

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Novagen 1990
Genre: Adventure
Rating: 5/6
Licence: Commercial
System: Atari ST

The 21st Century (hint: this is meant to be the future ;)). Interplanetary travel has become normal. Many planets in the nearby solar systems have been colonized. Nations have grown to the size of whole planets.


Dangerous Dave in the Haunted Mansion

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Softdisk Publishing 1991
Genre: Action
Rating: 2/6
Licence: Shareware
System: PC

Dave goes to a haunted mansion for… Well, who cares? You are on a haunted mansion with a shotgun and plenty of monsters to kill. The game promises little, gives not much more and gets close to being fun.


Dangerous Streets

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Micromania / Flair 1993
Genre: Action
Rating: 1/6
Licence: Commercial
System: Amiga

When Dangerous Streets was originally released, it was the only fighting game on the CD32. What an opportunity, being the first in a popular genre on a new game console! Unfortunately, I cannot get that version to run, so I'll be examining the A1200 floppy version instead. The eight selectable fighters are of the superhero kind. It's somewhat surprising that nobody had a go at this theme in this genre before, it's such a perfect match!


Dark Legions

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Silicon Knights / SSI 1994
Genre: Strategy, Action
Rating: 5/6
Licence: Commercial
System: PC

Another battle between good and evil... angels locked in combat with demons, white against dark magic and so on. Which has nothing to do with this game, because Dark Legions has two evil fractions fighting each other. So it's demons versus demons. Apparantely, each fraction wants the other's magical orb, and their soldiers are prepared to kill and die for it.



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