
Though this game was published by EA, it was created by Evan & Nicky Robinson and Paul Reiche III. When this game came out, EA hadn't yet started making their own games, they only published. Well, enough with the history lesson, on to the review!
Oh, sweet childhood! Even for boys, there were ways of making shoe shopping (basically one of the most hated activities ever) into a true adventure. In one store chain, you got free comic books of Lurchi and the competition had you go on a safari (well, at least you could get a plush elephant)! It's the latter company (which has by now disappeared from the market) which is also responsible for this game: another attempt at acquiring customers in a playful way.
All those people sneering at the thought of playing fighting games with a single-button joystick probably have never tried one which has been originally designed for it. Admittedly, many genre entries don't play all that well that way. Though those are usually ports of successful arcade cabinets or from game consoles equipped with multi-button gamepads. "Reducing" an existing control scheme well is a sometimes impossible task. Elfmania has been designed from scratch for a simpler control scheme, on the other hand.
Empire inspired a whole generation of programmers to do similar games. The concept is simple, yet addicting: Start with one city, build up an army and conquer the whole (unknown) world. That's it. Plain and simple. Maybe you've had this many times before, but certainly not often that well done!
Just a little more than ten years ago (in 1993), there was no 'Internet' of today's proportions. Computer magazines coming with CDs full of stuff were still uncommon, too. To be exact, the first 'one-shot issues' of this kind appeared in early 1994 in Germany. So, 1993 was still a year of game demos being spread on floppy disks, and those were available on quite a few magazine covers.
Archaeology is the search for fact […] So forget any ideas you've got about lost cities, exotic travel, and digging up the world. We do not follow maps to buried treasure, and "X" never, ever, marks the spot. Seventy percent of all archaeology is done in the library. Research. Reading.
Another pinball game to introduce. Epic Pinball, like its name says, is epic for a pinball game on PC. This game was made by Epic MegaGames in 1993, now known Epic Games (Gears of War, Jazz Jackrabbit, Unreal Tournament). It was never released initially in retail stores. It was distributed as shareware with one table named Android, then you could order the game available in 3 packs with 4 tables each. So here the description of each tables + my little review on each.
Epic – announced and hailed as a Wing Commander killer… and at release, it was actually well-received by most of the mainstream press. Apart from a couple of minor voices spoiling the party. In spite of a well-known development team which had already been responsible for the well received F29 Retaliator and would go on to universally lauded simulations such as TFX. What went wrong with this one?
Having problems with floaters? Not to worry! Eric is in the house and that means floaters will have to go! We provide our customers with best service and free insurance against partial damage or complete loss of property if incurred. Don't wait any longer, call now: 1-800-GET-BOMBED! Wondering what the original Bomberman game was? You are now beholding it! Though, only the japanese release happens to bear the familiar title and I personally played the european version which accounts for the currently chosen name.
The story is not very original: As a idiotic knight on the king's court, you have to rescue the kidnapped princess. We had that several times before, as well as comedy.
Eric the Unready is more based on allusions to classics of film and gaming than on an intriguing plot. Serious things (Star Trek) are used as well as other satires are quoted (Monkey Island) or carried on (Monty Python and the Holy Grail) without envy. Of course, that is sometimes done better and sometimes worse. The recognition is high is any case. You will notice the most (and in my opinion best) humor only if you step aside from the normal solution. You can try every silly action you want, the game will recognize almost everything and comment it.