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Games (1254 result(s))

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Kether

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Infogrames / Philips Interactive Media 1993
Genre: Action, Puzzle
Rating: 4/6
Licence: Commercial
System: CD-i

Planet Kether, a dying world. An evil force which goes by the name of Khork gains stronger and stronger influence. His latest coup has been the kidnapping of Princess Eta Carene. The Emperor of Light (another disembodied mystic force) tasks the Cosmic Knight Melkhor to free her and overcome his adversary. To gain entry into Khork's space ship, Melkhor first needs to visit four temples (Malkhut, Hod, Hokhmah, Gevurah) and retrieve insights…


KGB

kgb01.png
Virgin Interactive 1992
Genre: Adventure
Rating: 3/6
Licence: Commercial
System: PC

It's the last days of the Soviet Union. Gorbachev has destroyed part of the old structures. But as always when there's change, there are groups who want to take advantage of it. For some, it doesn't go quickly enough, some want to go back as much as possible. And some of those aren't all that peaceful about it...


Kick Off 2

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Anco Software 1990
Genre: Sport, Action
Rating: 2/6
Licence: Commercial
System: PC

Fast, furious, involving - GREAT! That's Kick Off 2... on the Amiga. On the PC it's somewhat fast... and well... that's basically it. Everything that made this game the best football game on the Amiga was left out on the PC. On first sight it seems to be there, but then the handling is just not quite the same... The slight border was crossed and now you will just run past the ball if you're one pixel too far away, however you can count on knocking the ball away when you just wanted to run around it. You can pretty much forget about the kind of handling the Kick Off series introduced back in its Amiga days... it was perfected later on in the Sensible Soccer series - however pretty messed up here in its PC version. Also the AI is pretty stupid. On the one hand you have your own teammates madly kicking the ball back into the direction of your own goal as well as spinning around for no obvious reason. Fortunately the players in the computer's team do the same kind of stuff as well, so that makes up for it.


King's Bounty

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New World Computing 1990
Genre: Strategy, RPG
Rating: 5/6
Licence: Commercial
System: PC

Until this day, King's Bounty remains one of my favorite games. Offering rather limited gameplay but enormous replay value, the game has never left my hard drive, ever since I have gotten it in the 1980s. In King's Bounty, you play a hero with the task to find the stolen Scepter of Order. A band of criminals has hidden this item and divided the map pointing to its location among them. Only by defeating all the criminals, you will be able to piece together the map and find the scepter, hopefully before it is too late and the kingdom disintegrates.


King's Quest 1: Quest for the Crown

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Sierra 1990
Genre: Adventure
Rating: 0/6
Licence: Commercial
System: Amiga

You are Sir Graham, noble knight in some medieval kingdom at the court of the old King Whatever. The king apparantely has some magical powers, because he can control when he wants to die! And he has decided to walk over the Styx once he has finally gotten his collection of stereotype king-stuff (magical mirrors, unlimited treasure chests and such) complete. Lil' King is too busy sitting on his throne gazing at the walls to find the last three missing pieces himself, so he gives the job to one of the guys who always hang around in the castle grinning and saying 'yes, my lord': Sir Graham. In return, Graham is promised to inherit the crown.


King's Quest 2: Romancing the Throne

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Sierra 1987
Genre: Adventure
Rating: 0/6
Licence: Commercial
System: PC

With the incredible success of King's Quest 1, it didn't take long for Sierra Online, directed by co-owner Roberta Williams, to release a sequel. Just a year after releasing KQ1, KQ2: Romancing the Throne, was released. However, it didn't receive the praise that the original obtained. Many people felt that the game was too short, the story to simplistic and the characters had no development. Some thought it was just a quickly slapped together game that lacked any real depth or good story telling.


King's Quest 5: Absence Makes the Heart go Yonder!

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Sierra 1990
Genre: Adventure
Rating: 5/6
Licence: Commercial
System: PC

Graham the King comes back in one of the best known Sierra's sagas. King's Quest V – Absence makes the heart go yonder was the very first game to be released in languages other than English. This is something that sounds normal today, but back in the 90s was incredible news for graphic adventure fans all over the world. English was a real issue for me and my brothers as kids. "To drop"?? Oh my God, what do they mean? What do they want from me, to enjoy playing a game or are they trying to make me learn something??


King's Quest VII: The Princeless Bride

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Sierra 1994
Genre: Adventure
Rating: 5.5/6
Licence: Commercial
System: PC

- Grandmother, what big eyes you have!
- Because I'm a troll, my child.

No, I'm not mistaken with the fairytale – this is what Rosella, young princess of Daventry kingdom, could say one day if you won't help her escape a troll's marriage. She didn't want to get married, but you can't trick the fate: poor girl has fallen into enchanted pond, and now the one who wants to marry her – the king of trolls.


King's Quest: Quest for the Crown

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Sierra 1984
Genre: Adventure
Rating: 5.5/6
Licence: Commercial
System: PC

The once proud kingdom of Daventry is in ruins. The queen is dead, leaving the old king without a heir. The kingdom is missing its three most important items: a magic mirror, which predicts the future, a magic shield, which defends the kingdom from its enemies, and a treasure chest that is always full. Sir Graham, the bravest knight in the kingdom was charged by the king to find these items, in exchange for the for the crown. Over the course of the game, Sir Graham will fight an evil witch, a dwarf, wizard, ogre, and many more fairy-tale beings, in order to recover the three magic items and save the kingdom. If you haven't already guessed it, Sir Graham is your character.


Kingdoms of England II, Vikings: Fields of Conquest

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Krisalis 1992
Genre: Strategy
Rating: 3.5/6
Licence: Commercial
System: Amiga

[Wandrell] Strategy is as old as tabletop games, but that doesn't meant it's a mastered genre. Creating something which is at the same time fun and strategic is hard, and while it may seem that a conquest based game would be the simplest way to create one of these games, don't judge a book by its cover. There is more to strategy than moving armies around to fight enemy lords.



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