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Games (1224 result(s))

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Quazatron

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Graftgold / Hewson 1986
Genre: Action
Rating: 4/6
Licence: Commercial
System: ZX Spectrum

Paradroid had been a huge hit on the C64, so ports were the logical step. For the Spectrum, Graftgold decided a straight port wouldn't be possible, as the game very much depends on the smooth scrolling into all directions. And while they were at it, they decided to change quite a few more things on the way.


Quest For Glory IV: Shadow of Darkness

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Sierra 1993
Genre: RPG, Adventure
Rating: 4/6
Licence: Commercial
System: PC

Synopsis: Following the events of Quest for Glory III: Wages of War, the mighty hero of Corey and Lori Ann Cole's magnificent Quest for Glory series has been transported through sinister means to the Transylvania-esque land of Mordavia. Within this land, a dark plan is in motion to resurrect Avoozl the Dark One, an ancient being of immense evil. Our hero must not only defeat the dark master who seeks to bring about Avoozl's return, but must also survive encounters with old enemies thought gone. Will he succeed, or will Mordavia and the rest of Gloriana be plunged deep into the Shadows of Darkness?


Quest for Glory V: Dragon Fire

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Sierra / Yosemite Entertainment 1998
Genre: Adventure, RPG
Rating: 3/6
Licence: Commercial
System: PC

[Herr M.] The Quest for Glory series always stood out for being one of the more interesting Adventure-RPG hybrids, for its quirky sense of humour and for being one of the better (if not the best) Sierra ‘Quests’. The fifth and final part ‘Dragon Fire’, was released to relatively high expectations, after a relatively long break, following the excellent ‘Shadows of Darkness’. It tried to break new grounds, while still keeping true to the original formula and delivering a satisfying finale at the same time. The big question is: Did it succeed?


Quest for Glory: So you Want to be a Hero

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Sierra 1992
Genre: RPG, Adventure
Rating: 4/6
Licence: Commercial
System: PC

You want to be a hero, and what is your big plan for that? Completing some quests or course, and so you go to Spielburg, having heard they need some help and being well prepared by your recently finished hero course by correspondence.


R.A.F.

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Meisters 1986
Genre: Strategy
Rating: 5/6
Licence: Freeware
System: C64

Tired of all these modern 'anti-terror' - games? Hunting evil guys of whom you have no idea what kind of evil they've done gets boring? You're fed up with working for an anonymous 'government' with more than questionable ideals? Then choose the other side: become a terrorist!


Raid on Bungeling Bay

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Will Wright / Broderbund 1984
Genre: Action
Rating: 5/6
Licence: Commercial
System: C64

It may seem unbelievable in these days, now that every computer game seems to be about war, spurting blood and severed limbs, but in the 80s, it was pretty much agreed on in the gaming press (here in Germany at least) that 'realistic' war themes are morally questionable and detract from the enjoyment of a game. So, the more otherworldly the story and the freakier the setting of a game about some sort of fighting, the better the ratings.


Railroad Tycoon

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Microprose 1990
Genre: Strategy
Rating: 4/6
Licence: Commercial
System: PC

Nowadays everybody relates Sid Meier to Civilization, but there was a time when one of his most characteristic games was not about raising yet another culture, but about building your own railroad empire.


Railroad Tycoon Deluxe

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Microprose 1993
Genre: Strategy
Rating: 5/6
Licence: Commercial
System: PC

In 1993, Microprose decided to re-release some of their earlier hits as so-called Deluxe editions. Railroad Tycoon, not an old game by any standards at that point, was one to receive such a treatment. As expected, it is almost exclusively a graphical upgrade, and not even a particularly attractive one; although the screen resolution is increased, apart from a couple of digitized photos at special events, the main art is not actually qualitatively improved. The other main change is the inclusion of three new scenarios: North America (in its entirety), South Africa and South America. The latter two being particularly hard scenarios. They come at the expense of the England scenario which does not appear anymore.


Rampage

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Bally Midway / Activision 1986
Genre: Action
Rating: 4/6
Licence: Commercial
System: Atari ST

This is gonna be a short one, as there's not much to describe in terms of storyline and plot. Straightforward coin-op/arcade stuff here, which is a genre I usually won't rave about. Rampage has that little something that makes certain games so addictive, though.


Rampart

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Electronics Arts 1992
Genre: Action
Rating: 3/6
Licence: Commercial
System: PC

As an adaptation from an arcade, Rampart is a simple game, a simple, fun and hard game in which you will build the castle walls inside which will be placed the cannons to fight back an invading float.



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