Games - Rated by: i386dx40 (21 result(s))


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Max Design 1992
Genre: Strategy
Rating: 2/6
Licence: Commercial
System: Amiga, PC (VGA)

In late 1992, two trading simulations were competing for the (German / European) market: Der Patrizier (also know as The Patrician abroad) and 1869. The latter came a little later (wow...) and it was generally considered the loser in this direct duel by the press. Only by a small margin, though - a very good second place.

Centurion: Defender of Rome

Bits of Magic / Electronic Arts 1990
Genre: Strategy, Action
Rating: 4/6
Licence: Commercial
System: PC

Centurion: Defender of Rome was one of those overly complex yet simplistic games that had their heyday in late 1980s and early 90s. Designed by Kellyn Beck, the mastermind behind Defender of the Crown, the game is built on the same principles, only set into a different time period.

Comanche: Maximum Overkill

Novalogic 1993
Genre: Simulation, Action
Rating: 5/6
Licence: Commercial
System: PC

Normally, I don't like flight sims. They're usually overloaded with options to make it feel 'realistic'. So when I try one and I'm not able to take off without extensive study of the manual, I stop playing immediately. But Comanche is different! It's on the border to the action genre. The flight model is not too realistic, the controls have been reduced to the necessary things. I still consider it a simulation though, because it doesn't rely exclusively on fast reflexes, but finishing missions involves a lot of tactics.

Day of the Tentacle

Lucas Arts 1993
Genre: Adventure
Rating: 5/6
Licence: Commercial
System: PC

Look, behind you, a three-headed monkey! Wrong game, wood-lover. Anyway, you know, in spite of Monkey Island, it was Maniac Mansion which catapulted Lucasfilm Games to fame. Fast forward a few years. The company is now called Lucas Arts, and the lead designer of Maniac Mansion (as well as Monkey Island) has left. Time for the long-awaited sequel.


Parallax Software 1994
Genre: Simulation, Action
Rating: 5/6
Licence: Shareware
System: PC

"3D shooters" are embarassing in general, this typical German designation alone gets on ones nerves fast. In combination with that pimply teenager who murders at home while mummy is gone shopping, these accumulations of appropriate cliches become almost unplayable.

Die Siedler

Blue Byte 1993
Genre: Strategy
Rating: 5/6
Licence: Commercial
System: Amiga

British and American games usually keep their names when they're released in Germany - even if it's a translated version. That's good, makes international conversations about them easier. German companies on the other hand sometimes take really silly measures to increase their chance on the international market. Not that it has ever worked, but giving up would be silly, too. One of the effects is that German games have English names - even here. If you can't see anything strange about that, you're probably from the USA. What would you think if a game by an 'American' company would carry a title in Suaheli? To take it one step further: what would you think if a game by a German company was released in your country carrying a German title?

Freddy Pharkas: Frontier Pharmacist

Sierra 1993
Genre: Adventure
Rating: 3/6
Licence: Commercial
System: PC

There's lots of prejudice against Sierra's Adventure games floating around. Weak game design, embarrasingly childish wannabe-humor and often also (talking about the 'classics') graphics worse than any amateur could do. As much as I support this kind of prejudice, there are exceptions.

Indiana Jones and the Fate of Atlantis

Lucas Arts 1992
Genre: Adventure
Rating: 5/6
Licence: Commercial
System: Amiga

Indiana Jones - George Lucas' and Steven Spielberg's tribute to old 'pulp' adventure stories. Or is it the pure commercialism re-using old ideas? Hyper-mega-commercial of course. One thing is for sure though: the movies are highly entertaining, not a very deep story or multi-dimensional characters, but archetype villains fighting against a lone hero who is everything but perfect on the surface, but has a heart of gold and of course the athletic skills necessary to deliver a punch or two.

King's Quest VII: The Princeless Bride

Sierra 1994
Genre: Adventure
Rating: 5.5/6
Licence: Commercial
System: PC

- Grandmother, what big eyes you have!
- Because I'm a troll, my child.

No, I'm not mistaken with the fairytale – this is what Rosella, young princess of Daventry kingdom, could say one day if you won't help her escape a troll's marriage. She didn't want to get married, but you can't trick the fate: poor girl has fallen into enchanted pond, and now the one who wants to marry her – the king of trolls.

Mad TV

Rainbow Arts 1991
Genre: Strategy
Rating: 5/6
Licence: Commercial
System: PC

This is one of the few german games which got much international attention. And it really deserved it. Basically, it's a pretty tipically german genre: a business sim. But in contrast to lame tries like Winzer this one is really fun! The reasons for this are simple.

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