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Games - Rating: 1 (55 result(s))

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Advanced Lawnmower Simulation

lawnmower01.png
Gardensoft 1988
Genre: Simulation
Rating: 1/6
Licence: Freeware
System: ZX Spectrum

It's the things which are fun in real life which usually translate well into great computer games. And you know what's really fun? Lawnmowing. Don't you just love going back and forth, tweaking your route till perfection, while at the same time, you have plenty of time to think about all kinds of things? At last, Advanced Lawnmower Simulation gives you the opportunity to do all this in front of your computer!


Alien Breed 3D

breed3d01.png
Team 17 1995
Genre: Action
Rating: 1/6
Licence: Commercial
System: Amiga
After four parts, Alien Breed enters the fabled third dimension. In the mid 1990s, it was about time. Though Alien Breed 3D can't claim the (questionable per se) title of being the first Doom clone for itself. A genre which I just can't get the hang of in general. So why am I judging this game anyway? Well, first of all, I have just fought my way through all the previous Alien Breed games, and second, nobody else did it so far…

ああ播磨灘

AaHarimanada01.png
Sega 1993
Genre: Action
Rating: 1/6
Licence: Commercial
System: Mega Drive

Raging obesity is not such a huge issue in Japan compared to countries like the USA or Russia (though I hear McDonald's is gaining foothold). Ironically enough, they nevertheless have a strange obsession with Sumo Wrestling over there – two incredibly fat guys basically turning into a big mass of jelly.


Ball Raider

BallRaider01.png
Diamond 1988
Genre: Action
Rating: 1/6
Licence: Commercial
System: Amiga

Not everybody is a game designer. Ball Raider is what happens when people who think they draw some 'mean' pictures, don't have that sort of insight. So you have some images ready, but there's still no game idea? The images don't even really form a coherent picture, because they're all over the cliché fields of Science Fiction and Fantasy? Well, just slap simple, but well-tested classic game concept on top. That always works, doesn't it?


Barbarian: The Ultimate Warrior

barbarian01.png
Palace Software 1987
Genre: Action
Rating: 1.5/6
Licence: Commercial
System: C64

To get the story over with: Evil wizard has captured the princess, oily muscleman carrying a huge sword tries to free her by first confronting the sorcerer's soldiers and then the evil master himself.


Barbie

barbie01.png
Mattel / Epyx 1984
Genre: Puzzle
Rating: 1/6
Licence: Commercial
System: C64

A game simulating the life of Barbie... what an amazing idea! Her boyfriend Ken calls and asks her out on a date. He might want to take her to the beach, to the gym, to the prom or to a restaurant. Of course, Barbie agrees. Now, she has one hour to choose the right look for this occasion.


Beet the Devil

beet01.png
Carolyn VanEseltine 2011
Genre: Adventure
Rating: 1/6
Licence: Commercial
System: Interpreter

Demons have laid waste on your garden, probably killed your neighbour and, worst of all, kidnapped your dog! What else is there left to do, but to go down to hell (armed with various vegetables and accompanied by a helpful puppy) and to retrieve it?


Berlin Connection

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Promotion Software GmbH / Berliner Morgenpost 1994
Genre: Adventure
Rating: 1/6
Licence: Commercial
System: PC

Student Benny is on his semester break and therefore has a lot of free time. Strange, my own time at university was very different – the so-called free period was always crammed full of exams so that there was never any time to really go on vacation. But Benny probably took a different subject. So what was it that the local newspaper wrote again? Ah, yes, a new cool club has opened its doors. So let's go!


Building Panic

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Yamada No Ana Project 2001
Genre: Action, Puzzle
Rating: 1/6
Licence: Freeware
System: PC

Who will be first to finish the walls of their scyscraper? Who is quick enough to beat their opponents and trick the guards? If this sounds like fun to you, you may try a game of Building Panic. One game was more than enough for me.


Cohort II: Fighting for Rome

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Impressions 1993
Genre: Strategy
Rating: 1/6
Licence: Commercial
System: Amiga

Cohort II, even sharing the original's subtitle, has to be the laziest sequel in the history of the computer games industry. Why? It is virtually identical with its predecessor.

Let's have a look at what changed. Apart from the new title screen (Wow!), that is. Two languages the game previously spoke are not supported anymore (feature regression…). There are some new battlefield types, one of which ("marsh") is effectively the same as "bridge" combined with "hills" and the rest ("downs", "undergrowth" and "forest") plays just like the previously available "hills" as well. Of course, none of these new battlefields look any good graphically.



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