Games - Reviewed by: Johann67 (23 result(s))


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Enix 1991
Genre: Action
Rating: 5/6
Licence: Commercial
System: SNES

Story: You are the supreme god of the universe. Normally, that's rather a good position to be in, but now the demon Tanzra has stolen your powers and infested the whole world with monsters. One last angel is all you have left...

Armor Attack

GCE 1982
Genre: Action
Rating: 4/6
Licence: Commercial
System: Vectrex

Where DID that enemy tank go? Behind that house? Or next to that ruin? BOOM! Whoah, that was close! It must be able to see us! Let's get outta here! Ahh, now I have you. Just one more shot, and then... trrrrrrrrrrrrrr....... Oh no, not that annoying chopper again! Maybe we can hide here...AAAAH! It has seen us! Race for it! It's released a missile! It's heading this waBOOM! Crap...

Castle Adventure

Kevin Bales 1985
Genre: RPG, Adventure
Rating: 3/6
Licence: Freeware
System: PC

If this review had a title, it would be titled: "How to look for nice parts of a game".

The game in question is an adventure with very basic ASCII-graphics. It's been written by a single person, and uses a very basic parsing system. It won't understand many inputs. Always use two words, and keep trying until you get there. The story is a fantasy cliché, you're trapped in an evil castle and must escape, using a variety of keys, weapons and other objects to do so. You'll be fighting evil monsters, etc. Nothing new there. Sometimes it does remind you just a bit of a so-called "action RPG", but without the stats. This is due to the rather large amount of monsters that need slaying. Also, the text commands that can be inserted are rather unintuitive sometimes, so a bigger explanation might have been nice.

Clean Sweep

GCE 1982
Genre: Action
Rating: 3/6
Licence: Commercial
System: Vectrex

A Pacman clone with a twist or two.

You are a bank director and your bank has just been robbed. The robbers have blown up your safe and the money is now lying everywhere in the bank. You are collecting it, but the bankrobbers are trying to get you. And when they're history.

De Gouden Kelk

? 1987
Genre: Adventure
Rating: 4/6
Licence: Commercial
System: PC

Now, I'm certain I saw this game in English on Home of the Underdogs, but now I can't find it anymore. Too bad for all you non-Dutch readers, because the only variant I have is in Dutch.

It's a text adventure, where the player has to find the Golden Chalice. Drink from it, and you become immortal. Then all you have to do is come back safely. The game has a classic fantasy setting, and is written completely in gold text-quite a nice touch. Also, very clear and easy to read. The title screen is graphical, and maybe the end game screen too. I don't know, because I haven't finished it yet.

Electronic Arts' World Tour Golf

Electronic Arts 1986
Genre: Sport
Rating: 3/6
Licence: Commercial
System: PC

Though this game was published by EA, it was created by Evan & Nicky Robinson and Paul Reiche III. When this game came out, EA hadn't yet started making their own games, they only published. Well, enough with the history lesson, on to the review!

EVO - The search for Eden

Enix 1993
Genre: Action
Rating: 5/6
Licence: Commercial
System: SNES

ENIX-Always a company that was willing to make games that were...well, non-standard. Not that that's a bad thing. Certainly not in this case. EVO is one of those one-of-a-kind games that are fun to play, hard to categorize. And yes, I may be biased because biologists generally like tinkering with animals :)


DigiFX Interactive 1996
Genre: Adventure, Action
Rating: 2.5/6
Licence: Commercial
System: PC

[Mr Creosote] Alright, today we'll be talking about Harvester. This is a game I bought in a garage sale years ago and it's been sitting on my shelf ever since. This was the chance to try it out finally.

Heart of Africa

Ozark Softscape 1985
Genre: Strategy, Adventure
Rating: 4.3/6
Licence: Commercial
System: C64

[dregenrocks] The player has to explore the continent of africa in search for a valuable tomb containing the so called "Heart Of Africa". You start in Cairo or another main african city at the coast and buy some basic equipment like a canoe, weapons, tools, food and gifts. With this stuff you start to explore the inner land, by canoeing down rivers or just by walking through the deserts, jungles and wide steppes of the continent. On the way you discover famous landmarks to earn some money and meet villagers, to earn some valueable informations about hidden crates and treasures (i.e. gold, silber, ivory). For this you have to give other treasures or a lot of gifts instead to the village-chiefs, who tell you about those secrets. You will also trade for food and may need to get back to one of the harbour-towns to refresh (save game), get money and new equpment. This will become a "treasure-trade-circle" until some chief may tell you about the "Heart Of Africa", your goal to get riches of your ancestor...

Majesty: The Fantasy Kingdom Sim

Cyberlore 2000
Genre: Strategy
Rating: 6/6
Licence: Commercial
System: PC

One day, in the middle of 2000, I bought several magazines with demo cds on a computer fair. On one of those cds, I found the demo for "Majesty: the fantasy kingdom sim" and, mildly interested, decided to give it a try. The second I started playing the demo I was hooked, and the game hasn't left my harddrive since.

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