Username:
Password:
Forum
OpenID
Remember

DesktopRSSTwitterFacebook

Games - Humour (208 result(s))

More...

All Games
Random Game
Advanced Search
Refine Search
System
Genre
Theme
Year
Letter
Rating
Reviewer
Licence

Apps
Disk Images

Latest Game

destiny19.png

Random Games

lawnmower01.png
demo_022.png
backtoskool03.png

RSS Twitter Facebook

3 Skulls of the Toltecs

3skulls01.png
Revistronic 1996
Genre: Adventure
Rating: 3/6
Licence: Commercial
System: PC

Arizona, 1866. Fenimore Fillmore, the young (actually, he looks like he's 12 years old) hero of our story, accidently stumbles across the secret of three golden skulls which unlock the way to the treasure of the Toltecs. One of these skulls is already in his possession. Two other ones have yet to be located, but at least he knows who has them.


Abobo's Big Adventure

abobo01.png
Team Bobo 2012
Genre: Action
Rating: 6/6
Licence: Freeware
System: PC

Where to begin with this game? By stating the fact, I never owned a NES and therefore know almost all of the characters in this game (a definitive tribute to just that system) only by hearsay? Or that as a general rule I despise flash-games, because they are often rather half-baked concepts in an uninspired endless loop? How much I normally hate mindless violence used for mindless violence sake? That I wonder yet again why the baddies even bother with kidnapping someone instead of finally accepting that this will always end in blood and tears? Impatient people will surely already be glancing at the rating and might start to be wondering by now…


Advanced Lawnmower Simulation

lawnmower01.png
Gardensoft 1988
Genre: Simulation
Rating: 1/6
Licence: Freeware
System: ZX Spectrum

It's the things which are fun in real life which usually translate well into great computer games. And you know what's really fun? Lawnmowing. Don't you just love going back and forth, tweaking your route till perfection, while at the same time, you have plenty of time to think about all kinds of things? At last, Advanced Lawnmower Simulation gives you the opportunity to do all this in front of your computer!


Alien Incident

screen_01.png
GameTek 1996
Genre: Adventure
Rating: 3/6
Licence: Commercial
System: PC

It is the night of Helloween and a mad professor sporting a stereotypical Einstein haircut is experimenting with his latest invention: a worm hole generator. Lightning strikes in just the right (or wrong?) moment and an alien as well as the creatures on its trail along with their space ship are catapulted right into Earth's orbit.


Altered Destiny

destiny01.png
Accolade 1991
Genre: Adventure
Rating: 3/6
Licence: Commercial
System: Amiga
Have you ever wanted to play a 1980s/early 1990s yuppie? No, this is not Jones in the Fast Lane, even if certain parallels to Sierra cannot be denied. Accolade had entered the Adventure game market relatively late with a Sierra-like parser/graphics hybrid engine which already appeared anachronistic when it was first applied and even Sierra itself was already moving away from such a model at the time. Altered Destiny retains this clumsy interface which never made any sense, but at least the predominance of textual storytelling makes some sense in this case insofar that they acquired the talents of an Infocom veteran to write the game for them: Michael Berlyn (Infidel, Suspended).

B.C. Kid

bckid01.png
Factor 5 / Hudson Soft 1992
Genre: Action
Rating: 3/6
Licence: Commercial
System: Amiga

Conversions of console games to computers often go wrong. Translations of Japanese games just as often. With B.C. Kid, it went surprisingly smooth. It first appeared on the PC Engine and had (for 'western' tongues) a really strange name. The English version became 'Bonk'. Bonk? To make a long story short, the Amiga version got a better title when it was ported by the German company Factor 5 a few years later.


Back to Skool

backtoskool01.png
Microsphere 1985
Genre: Adventure, Action
Rating: 5/6
Licence: Commercial
System: ZX Spectrum

Last year, schoolboy Eric managed to steal his report card from the headmaster's safe. He has taken his time to forge a positive one. Now it's time to get it back into the safe.

A lot has happened on the school grounds over the holidays. It has been split in two sections: a boys school and a girls school (with a fence between them). The boys' building (the only part which could be seen in the prequel Skool Daze) has been expanded, too. There are now more classrooms, more offices, a new assembly hall and (perhaps the most useful innovation) a bathroom. The school has also bought a new safe to replace the old one. This one doesn't have a combination of numbers, but a simple lock. But where has the key been hidden?


Bad Machine

BMach_01.png
Dan Shiovitz 1998
Genre: Adventure, Puzzle
Rating: 5/6
Licence: Freeware
System: Interpreter

<Elektra4292 power_up><Teacup3 report power_level><Supporter42 advance_to (071,345)><Procrastintator66 term><AWord292 perform_task><Writer32…

{click}

ERR0R! : Intelligibility < 2.56%


Barschsoft Special

barsch01.png
Barschsoft 1997
Genre: Puzzle, Action
Rating: 2/6
Licence: Freeware
System: PC

All games made by 'Barschsoft'...

Salad Days

The first entry in this here reproduced log can be backtraced to 1997. Like so often, die psychosis of the testee is caused by events in his childhood. In this case, it's the strong nostalgic memories about the dominating products of long dead producers of leisure electronics.


Battle Bugs

bugs01.png
Sierra 1995
Genre: Strategy
Rating: 5/6
Licence: Commercial
System: PC

Battle Bugs is one of the games that do not need a story. You just complete mission after mission. Nevertheless it has a naive charme because of its theme (insect battles). The military background is ironically weakened by that. Most times they are about "conquering" most of the food that is lying around. That is done by moving a "unit" near the thing that you want to conquer. Then a flag appears on it, slowly rising. If you have more bugs there the flag will rise faster. When it has reached its top you own the object. Unfortunately the enemy tries to achieve the same so that heavy battles take place. As long as both sides have insects around the food nobody owns it. Conquered targets can of course be taken over the other army if it dominates the control zone. Almost any unit has its own special ability, strengths and weaknesses. A grasshopper for example is lethal for enemys but it also is killed fast. Bees can (of course) fly and also drop bombs, dynamite or cheese (!) on the enemy. This last thing is used to stun units. All flying animals have to fear ants with missiles. These specific characteristics should be considered when planning the battle. An example: A huge mass of enemies that would easily crush you hands down comes nearer. You send your "pill bug" in their direction. The enemy army concentrates on it, so that all are on the same place and beat it up. Now your bee starts and drop its bombs on this concentrated mass. The pill bug is immune to bombs but the enemies die in the explosions. Level completed!



Partners: Abandoned PlacesAbandonware RingFree Games BlogThe House of Games
Just Games RetroMacintosh GardenA Force For GoodRobot Ring