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Games - Logistics (30 result(s))

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1869

1869_01.png
Max Design 1992
Genre: Strategy
Rating: 2/6
Licence: Commercial
System: Amiga, PC (VGA)

In late 1992, two trading simulations were competing for the (German / European) market: Der Patrizier (also know as The Patrician abroad) and 1869. The latter came a little later (wow...) and it was generally considered the loser in this direct duel by the press. Only by a small margin, though - a very good second place.


A-Train

at_000.png
Artdink / Maxis 1992
Genre: Strategy
Rating: 5/6
Licence: Commercial
System: PC

A-Train is a railroad-themed city-building game with a heavy business-management focus originally created by Japanese developer Artdink and published in English by Maxis in 1992. Although part of a popular series in Japan, enjoyment of this title is sometimes hampered by a smattering of design flaws, which notwithstanding, still make for an entertaining and engaging city-builder that is under-known and underappreciated. Despite this, A-Train failed to capture the imagination of the English-speaking world and was relegated to a legacy as one of Maxis' lesser known titles forever in the shadow of Sim City and its cohorts.


A320 Airbus

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Thalion 1992
Genre: Simulation
Rating: 3/6
Licence: Commercial
System: Amiga

This one's almost notorious… hailed for being super realistic, because three years of programming work by a real-life pilot had gone into it, it having been developed in cooperation with Airbus and Lufthansa… and, as every single contemporary review will point out, a thick manual sporting 150 pages of detailed descriptions of virtually everything, including basic explanations of flight physics, plus an even thicker book of approach routes towards all major western European airports are contained in the package! Wow, right?


Airline

airline_000.png
Falken Software 1991
Genre: Strategy, Simulation
Rating: 4/6
Licence: Commercial
System: PC

Airline is a nice German business simulation where you try to build up and expand your airline worldwide. At the start you can either decide if you want to start a new company, expand an existing one or wish to bring an unprofitable airline back on the winning track.


Atlas

Atlas0.png
Sunflowers 1995
Genre: Strategy
Rating: 2/6
Licence: Commercial
System: PC

Considering that Sunflowers created games like Fugger II and the Anno series, a similar game like Atlas can't be all that bad. Surprisingly, however, this game is just a knock-off of a Japanese game from 1991 which falls far behind my expectations.


Colonization

coloniz01.png
Microprose 1994
Genre: Strategy
Rating: 5/6
Licence: Commercial
System: PC, Amiga (OCS/ECS)

Once upon a time, Sid Meier along with some other people created really innovative and fresh games. But then Civilization came! Even though it was (is!) a great game, it had one negative effect on the gaming industry: It made Sid Meier & company reusing the basic idea again and again.


Der Patrizier

patrizier01.png
Ascon 1992
Genre: Strategy
Rating: 4/6
Licence: Commercial
System: Amiga

The late Middle Ages: The Baltic Sea are is ruled by the Hanseatic League, an alliance of flourishing cities ruled by a class of wealthy merchants. As an aspiring merchant in any of those cities, each player tries to build up a trading empire by sending out ships, buying and selling goods and establishing offices in as any cities as possible.


Der Planer

planer_01.png
Greenwood 1994
Genre: Strategy
Rating: 5/6
Licence: Commercial
System: PC

'Der Planer' is a somewhat different manager simulation because you don't build your company from scratch but you rather have to fulfill the requirements the managerial board imposed on you during a given period of time.


Die Fugger

fugger01.png
The Electric Ballhaus / Bomico 1988
Genre: Strategy
Rating: 4/6
Licence: Commercial
System: C64

Although they originally grew tremendously rich through trade, the Fugger family would not be remembered today if it weren't for the way it used its wealth: As creditors of the German royalty, their political influence went as high as the emperor himself. Just a couple of hundred years later, the then thriving home computer market encouraged many young people to learn programming and make games themselves – the age of the bedroom developer unshackled by corporate interests. The parallels should be obvious…


Die Fugger 2

fugger201.png
Sunflowers 1996
Genre: Strategy
Rating: 5/6
Licence: Commercial
System: PC

Money and political power are often closely related. The family referenced in the title is one of the best known historical examples of this phenomenon. The members of that family don't actually appear in the game, though. It takes place a few levels below that instead. On a regional level, i.e. a member state of the former 'Holy Roman Empire', the player tries to gain political influence - just like the big idols.



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