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Games - 2012 (15 result(s))

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Abobo's Big Adventure

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Team Bobo 2012
Genre: Action
Rating: 6/6
Licence: Freeware
System: PC

Where to begin with this game? By stating the fact, I never owned a NES and therefore know almost all of the characters in this game (a definitive tribute to just that system) only by hearsay? Or that as a general rule I despise flash-games, because they are often rather half-baked concepts in an uninspired endless loop? How much I normally hate mindless violence used for mindless violence sake? That I wonder yet again why the baddies even bother with kidnapping someone instead of finally accepting that this will always end in blood and tears? Impatient people will surely already be glancing at the rating and might start to be wondering by now…


Andromeda Apocalypse

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Marco Innocenti 2012
Genre: Adventure
Rating: 3/6
Licence: Freeware
System: Interpreter

Andromeda Apocalypse is a sequel to Andromeda Awakening, a game which, ironically, should really have had this one's title, because… you know… it was about the apocalyptic destruction of a whole world. The actual Apocalypse, on the other hand, is a rather slow-paced exploration game set in an abandoned space station (strictly speaking, it's a space ship, but of huge proportions). Strange naming aside, although there is a strong continuity between the games, it is not absolutely necessary to have played the predecessor.


Body Bargain

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Amanda Lange 2012
Genre: Adventure
Rating: 4/6
Licence: Freeware
System: Interpreter

Body Bargain is an extremely disgusting game. Which is the highest praise I could possibly give it, because it is a game about revulsion. And it is not subtle about it. Set in an unspecified, but probably near future, it revolves around a pair of young sisters in the clutches of a plastic surgeon whose own body is his business card: He has become more cyborg than man. His services range from similar cases of replacement of individual limbs with artificial replacements or complete body replacements, ranging from metallic, as in his own case, to more naturalistic looks.


Castle Adventure

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Ben Chenoweth 2012
Genre: Adventure
Rating: 3/6
Licence: Freeware
System: Interpreter

Alert: Princess trapped in a dungeon below a castle; hero needed to rescue her! Castle Adventure delivers exactly what it promises: An old-school treasure hunt set first in a forest (where else?), then after a brief interlude in a cave going into a castle and its dungeon where you will encounter a mildly amusing, because completely politically incorrectly portrayed princess. Along the way, you will encounter predominantly undescribed or at least underdescribed locations which you have to map, nice and logical puzzles, mazes and lots of dead ends. To put it another way: It was a delight to play, because it did everything right – if you like this sort of thing which was heavily in style in style in the 80s.


Escape from Summerland

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Joey Jones / Melvin Randasamy 2012
Genre: Adventure
Rating: 5/6
Licence: Freeware
System: Interpreter

One major problem with the Annual IF Competition is frustration or at least a general disinterest setting in after playing through dozens of games. So it happened that I did not like Escape from Summerland at all initially: Why is this game on rails, forcing me to go into specific directions when others are mentioned as well? If I can't go anywhere else, just teleport me there! What the fuck are these stupid smileys doing there after every parser message? This is going to be bad! That's what I thought… until I understood what the game was actually doing: It was giving me an extremely helpful introduction to what the game would be about! The railroaded movement showed me the steps which I would have to retrace (in reverse order) later on in order to escape. The seemingly stupid parser responses after the first perspective switch characterised the second playable protagonist in a way that her relevant abilities would become clear immediately. In retrospect, I have only praise for this introduction to the game. Here it is: The example of non-interactive interactivity used for a good purpose!


Fish Bowl

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Ethan Rupp & Joshua Rupp 2012
Genre: Adventure
Rating: 3/6
Licence: Freeware
System: Interpreter

Fish Bowl claims to be An Interactive Horror. Yet, the introductory text makes it seem like an absurdist comedy. Preparing for the worst, I brace myself… I find out I'm playing a 'drunk beachcomber'. There is no immediate goal to the game, except maybe to find out how this fish bowl came into my possession. Exploring the immediate surroundings, it does not really matter much anymore suddenly as I'm drawn into a consciously surreal adventure of self-recognition.


Giana Sisters: Twisted Dreams

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Black Forest Games 2012
Genre: Action
Rating: 5/6
Licence: Commercial
System: PC

In the interest of full disclosure: This review is (mostly) based on a pre-release review version provided to us for free by the Black Forest Games itself. Whether or how this influences the reviewer, everybody will have to decide for themselves. The game was complete and not less stable than common for MS-Windows software. There was a minor problem with speed (but still well playable in this regard) which, on the test machine, was still present in the final version. The developers blame this on "old hardware" – i.e. don't mistake this is a game made to be made for anything but the most current computers just because of its roots!


Irvine Quik & the Search for the Fish of Traglea

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Duncan Bowsman 2012
Genre: Adventure
Rating: 3/6
Licence: Freeware
System: Interpreter

Irvine Quik (the person) is a freshly recruited space cadet, the classic bumbling anti-hero who saves the world in spite of himself. Consequently, Irvine Quik, the game, is humourous Adventure game with a science fiction theme and some lightweight, but in places imaginative puzzles. The game starts out with an introductory sequence introducing the general gameplay and the game's special mechanics (both for the sake of replayability thankfully optional). The latter being Irvines robotic companion HiRBy whose extendible arms will become a helpful in the course of the game.


J'Dal

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Ryan Kinsman 2012
Genre: Adventure
Rating: 1/6
Licence: Freeware
System: Interpreter

You know what – let's ignore the technical level after this one sentence: This game is very buggy, even game mechanics central to the game don't work as they should most of the time. This is obvious and it needs no further analysis. Let's instead focus on what the author intended the game to be and measure the success of the applied storytelling and gameplay techniques. Unfortunately, the conclusion will still be that this is not a worthwhile game, but at least on this level, it is worth examining in a little more detail.


Legend of Grimrock

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Almost Human Games 2012
Genre: RPG
Rating: 5/6
Licence: Commercial
System: PC

When many people wish the same things usually nothing happens, but a few times, very few, we get the thing we all hoped to see. One of the oldest dreams of any RPG fan is a dungeon crawler of the old kind, giving the same simple fun the first games of that genre gave. And we got it, a great example of the paradoxical virtue of refining an old formula into something new, while at the same time managing to stay classical.



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