Sensible Soccer '98
Again like all previous Sensible Soccer games, timing is key to success. You have to combine pinpoint accuracy with precise use of sensitive aftertouch to, for example, chip the ball over the midfield or curve it past the keeper. On the downside, the goalies - long the weakest point of previous SS games - are still very weak. The goalies are so bad that the best thing you can do to prevent a goal is simply to not let the opposing team shoot at all. Another downside is the disappointing lack of in-game tactics: for example, you can?t even position players during throws or corners. But this is partly made up for in the superb on-pitch editor and the ability to coach individual players. Another (small) downside is that the game lacks the official FIFA license, so you can only play with fictitious players in the game.
Despite the absence of cute tiny players that are the hallmark of previous Sensible Soccer games, Sensible Soccer '98 is still an excellent game that should please all die-hard fans. The superb playability, challenging AI, and fluid animations are faithfully preserved and enhanced by hi-res graphics. It is far from being the best Sensible Soccer game, but as far as soccer games go, it definitely is one of the most underrated. Highly recommended.
Average Rating: | 9.21 [253 votes] |
Genre: | Sport |
Designer: | Jon Hare & Chris Chapman |
Developer: | Sensible Software |
Publisher: | Sensible Software |
Year: | 1998 |
Software Copyright: | Sensible Software |
Theme: | |
Multiplayer: | |
Related Links: | Sensible Soccer '98 Fansite , Game page at Purple Sensi |
More Info: | Mobygames | The Web |
System Requirements: | DOS |
If you like this game, try: | Sensible World of Soccer 96/97, SEGA Worldwide Soccer, Kick Off 97 |
Thanks to... | |
Technical Notes: |
Screenshots © The Good Old Days