Wing Commander Academy
Game play consists of two simple phases: Constructing missions, and then playing them. Missions can have up to four nav points each with its own set of enemies and objects such as enemy ships, terran ship, space stations, asteroids, ejected pilots and data pods. You can save up to twenty-four different missions which you can trade with friends or you can take on the pre-built simulation, the gauntlet, which consists of fifteen levels made up of three waves each in increasing difficulty. The higher levels are a true test for any Wing Commander veteran. Overall, Wing Commander Academy achieves its purpose of whetting the player's appetite for future games in the series. And the action is for the most part so engrossing that you won't even notice the lack of plot in this game :)
Average Rating: | 8.63 [103 votes] |
Genre: | Action |
Designer: | Chris Roberts |
Developer: | Origin Systems |
Publisher: | Origin Systems |
Year: | 1995 |
Software Copyright: | Origin Systems |
Theme: | Science Fiction |
Multiplayer: | |
Related Links: | Wing Commander Games |
More Info: | Mobygames | The Web |
System Requirements: | DOS |
If you like this game, try: | Wing Commander: Armada, Wing Commander: Privateer, Echelon |
Thanks to... | |
Technical Notes: |
Screenshots © The Good Old Days