Walls of Rome
Review by Underdogs:
Last and arguably best in Mindcraft's short-lived series of tactical wargames that began with Siege, Wall of Rome is another step up from the much-improved Ambush at Sorinor. This time, fantasy units have been replaced by historical units from the ancient Roman era. This historical setting arguably makes the game more fun to play, as you can try out hypothetical scenarios such as pitting the Celts against the Greeks. The game mechanics are essentially the same as the previous two games, although the computer seems more competent at defending its castle this time around. The bottom line is: if you like Siege or Ambush at Sorinor, you will probably like Walls of Rome. If you don't, there's nothing here that will change your mind, except perhaps the excellent period soundtrack that really fits in with the game.
Average Rating: | 7.57 [63 votes] |
Genre: | Strategy |
Designer: | Ali Atabek |
Developer: | Mindcraft |
Publisher: | Mindcraft |
Year: | 1993 |
Software Copyright: | Mindcraft |
Theme: | Historical, Design Tool |
Multiplayer: | |
Related Links: | |
More Info: | Mobygames | The Web |
System Requirements: | DOS |
If you like this game, try: | Siege: Dogs of War, Encyclopedia of War: Ancient Battles, Ambush at Sorinor |
Thanks to... | |
Technical Notes: |
Reviews and game data © Home of the Underdogs
Screenshots © The Good Old Days
Screenshots © The Good Old Days