Crystals of Arborea
The game had lovely landscape and character graphics as well as intro, "event" and finale graphic sequences (for the time). The action is seen from 2 different view modes - 2D for travelling over the landscape as a team, or 3D with Jarel's point of view for exploring underground tunnels etc. Some extra inventiveness (sadly not use in the Ishare series that followed) was the ability to send each of your team mates off separately to explore other areas, deal with enemy groups, etc. This helped cover more ground, but it did leave characters vulnerable if they were alone, weak, or in limited numbers when accosted by enemies.
Crystals of Arborea is an excellent introduction to the RPG genre, even with the ridiculous number of enemies that seem to pop up everywhere. The game is also non-linear in a sense that you can finish most quests in any order. Recommended for RPG newbies.
Average Rating: | 8.34 [61 votes] |
Genre: | RPG |
Designer: | |
Developer: | Silmarils |
Publisher: | Silmarils |
Year: | 1990 |
Software Copyright: | Silmarils |
Theme: | Fantasy |
Multiplayer: | |
Related Links: | Official Crystals of Arborea Page |
More Info: | Mobygames | The Web |
System Requirements: | DOS |
If you like this game, try: | Ishar 1, Ishar 2, Ishar 3 |
Thanks to... | |
Technical Notes: |
Screenshots © The Good Old Days