1497: Five Years After (1497-Manual.pdf.7z)

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Mr Creosote:
Here is a game none of you have ever heard of, let alone played. In spite of 1497: Five Years After not even being such a bad name. The theme is instantly set without being overly generic. It triggers the "I get this" reflex without being elitist, too clever for its own sake. Between 1996 and 1998, it went through various revisions, starting at version 0.09 and finally reaching the treasured 1.0. Let's have a look at that one.
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