Dogfight: 80 Years of Aerial Warfare (a.k.a. Air Duel: 80 Years of Dogfighting)
The other great feature of Air Duel is the head-to-head modem play mode. Here, you can take on your pilot friends in a duel with the aircraft of their choice, again from different eras.
The Air Duel manual is very well done with plenty of pages devoted to air combat maneuvering (ACM), teaching flight novices the nuances of Scissors, Split-S, and Yo-Yos. When you practice long enough, you'll find yourself reacting instinctively to your opponent moves as you both try to get on the other's 'six'.
Air Duel is made of of three main modes: Duel Mode, where you match famous aircraft from the same historical period against each other; the 'What-If' mode, that allows you to put any aircraft from the game up against any other plane; and finally, the Mission Mode, that provides full mission planning, allocation of resources, and targeting of ground and air targets. You begin in WWI and work your way all the way up to the conflict over Syria. Here you'll use all your flying skills as well as your landing and taking off skills.
Overall, this is more of a game than a serious simulation, but is great fun nonetheless.
Average Rating: | 9.02 [558 votes] |
Genre: | Simulation |
Designer: | Ian Martin |
Developer: | MicroProse |
Publisher: | MicroProse |
Year: | 1993 |
Software Copyright: | MicroProse |
Theme: | |
Multiplayer: | Modem or null modem |
Related Links: | |
More Info: | Mobygames | The Web |
System Requirements: | DOS |
If you like this game, try: | B-17 Flying Fortress, Jetstrike |
Thanks to... | |
Technical Notes: |
Screenshots © The Good Old Days