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Games - Company: Infogrames (13 result(s))

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Alone in the Dark

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Infogrames 1992
Genre: Adventure, Action
Rating: 4.5/6
Licence: Commercial
System: PC

This game is loosely based on H.P. Lovecrafts works. So you can expect a decent horror atmosphere. And that's what the game is all about: the atmosphere! It is created mainly be the presentation. The graphics are an attempt to be as movie-like as possible. You're playing in third-person perspective. The perspective changes depending on the spot where your alter ego stands. You are of course always visible, but from different directions and angles! When walking around you sometimes have the feeling of real movie-cuts.


Alone in the Dark 2

indark201.png
Infogrames 1994
Genre: Adventure, Action
Rating: 3/6
Licence: Commercial
System: PC

The ghost pirate One Eyed Jack (no relation to Twin Peaks) has kidnapped a little girl. A detective called Striker has located her, but just as he's about to free her again, a creepy clown doll comes to life and strangles him to death. Enter Striker's colleague: Edward Carnby, in a distincly more modern suit than the one he wore in the first game. Arriving at the mansion (appropriately called Hell's Kitchen), he's immediately faced with zombies... carrying machine guns.


Alone in the Dark 3

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Infogrames 1994
Genre: Adventure
Rating: 3/6
Licence: Commercial
System: PC

When people start filming a western the local cowboy ghosts seem to dislike the idea and start causing mayhem. The only solution is calling Carnby, who will come, kick some asses, solve absurd puzzles and save an old friend.


Alpha Waves

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Infogrames 1990
Genre: Simulation, Action
Rating: 4/6
Licence: Commercial
System: PC

Now what should you think of this? A pseudo-esoteric 3D Sim with an unusual soundtrack. Yeah... that pretty much describes it. That's all? Hell no, of course not. The goal of the game itself is a bit unclear, but usually you have to find your way out of the room you are in, which in some cases is not difficult at all - at least it seems so - just jumping up those stairs. Yeah, you think - the gravity is different in those rooms, some stairs are just moving away and not all the doors you might want to use as an exit are open - you sometimes have to use crystals to open the doors. Nasty thing about this is that you can't even leave through the door you entered all the time - nice surprise to fall down from just below the roof, defintely eliminates the possibility of using that door again - hehe.


Eternam

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Infogrames 1992
Genre: Adventure, Action
Rating: 4/6
Licence: Commercial
System: PC

Planet Eternam, year 2815. You've been looking forward to this holiday for a very long time now. This huge fun park is famous for bringing past times alive as if it was real! And it's expensive enough. You've decided this should be the holiday of your lifetime. And it will be! Only in a slightly different way than you planned maybe...


Kether

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Infogrames / Philips Interactive Media 1993
Genre: Action, Puzzle
Rating: 4/6
Licence: Commercial
System: CD-i

Planet Kether, a dying world. An evil force which goes by the name of Khork gains stronger and stronger influence. His latest coup has been the kidnapping of Princess Eta Carene. The Emperor of Light (another disembodied mystic force) tasks the Cosmic Knight Melkhor to free her and overcome his adversary. To gain entry into Khork's space ship, Melkhor first needs to visit four temples (Malkhut, Hod, Hokhmah, Gevurah) and retrieve insights…


North & South

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Infogrames 1989
Genre: Strategy, Action
Rating: 3.5/6
Licence: Commercial
System: Amiga

[Mr Creosote] North & South was the first Amiga game on this website. It was a conscious choice: For me, it always represented an era of graphically attractive and relatively lightweight, but fun games. It had always been one of my favourites when it came to wasting half an hour with a friend. Even today, it reminds me of more innocent times…


Prisoner of Ice

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Infogrames 1995
Genre: Adventure
Rating: 3/6
Licence: Commercial
System: PC

Prisoner of Ice holds a special place in my heart, because it's one of the last three games I've ever bought for 'full price'. I ordered it immediately after it came out. So quickly that there weren't any walkthroughs for it. Remember those were the days when Internet access was unthinkable, and even if I had had it, I probably wouldn't have found any cheat sites/newsgroups/mailboxes. The only way to get solutions for games was with next month's computer magazine. That one wouldn't arrive before three weeks. I was on my own to successfully play the game. Not that I usually use walkthroughs to finish Adventures, but it gives a good feeling of security to have one lying around...


Rescue: The Embassy Mission

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Infogrames 1989
Genre: Action
Rating: 3/6
Licence: Commercial
System: NES

I suppose everybody knows the famous SAS rescue operation on the Iran embassy. Well, here is your chance to do something similar, as this one is based on it. But don’t expect anything spectacular, or even tactical, as the idea ends just on a small set of action games.


Shadow of the Comet

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Infogrames 1993
Genre: Adventure
Rating: 5/6
Licence: Commercial
System: PC

The village of Illsmouth. A town hall, a post office, a tiny harbour and a few houses. Nothing special really, it's like the epitome of a comfortable hood, none of the modern-world related problems occur here.



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