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Games (1219 result(s))

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Aces of the Pacific

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Dynamix 1992
Genre: Simulation
Rating: 5/6
Licence: Commercial
System: PC

'Aces of the Pacific' is a very good air combat simulation which takes place in the Pacific in 1941-1945. A large variety of combat missions, airplanes, periods to start and realism settings guarantee almost infinite replayability.


Aces Over Europe

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Dynamix 1993
Genre: Simulation
Rating: 5/6
Licence: Commercial
System: PC

That 'Aces over Europe' is kind of a sequel to 'Aces of the Pacific' becomes obvious at first sight. Graphfically nothing has changed, just some more sounds have been added; each plane has its own engine noise now. But nevertheless it's better than 'AotP' because most of its minor flaws have been removed.


Acquire

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Avalon Hill 1991
Genre: Strategy
Rating: 4/6
Licence: Commercial
System: PC

Acquire was one in a series of business board games created by Sid Sackson and released by 3M in the 1960s. Later, most of these games were released by Avalon Hill in the 1970s and 80s and are now the property of Hasbro. Acquire is probably the most exciting of this lot of games. It requires good thinking, great foresight, a little bit of luck and lots of attention. The computer version of the game can last only ten minutes, but these ten minutes will require your full attention. Due to the fact it is a board game, the replay value is extremely high.


ActRaiser

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Enix 1991
Genre: Action
Rating: 5/6
Licence: Commercial
System: SNES

Story: You are the supreme god of the universe. Normally, that's rather a good position to be in, but now the demon Tanzra has stolen your powers and infested the whole world with monsters. One last angel is all you have left...


Actua Soccer

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Gremlin Interactive 1995
Genre: Sport, Action
Rating: 2/6
Licence: Commercial
System: PC

Now I've never been one of the greatest in playing football games... however I do see it as a bad sign when I cannot find a way to move the goalkeeper. Okay, I managed to let him lift his arm... but that's about everything. Limited by this I was naturally not too hard to beat by the computer who pretty much only needed to shoot at the goal to score. Well... I have to admit that this led to frustration. I am willing to accept though that it was just my usual low intelligence hindering me to find out how that @#!* goalkeeper could probably be convinced to do more than lift his arm in the hope to reach the ball without moving or even jumping. Apart from that playing is something like semi-enjoyable. If you can live with getting control over a player that's somewhere in the background instead of the one near the ball and of course an automatical switch once you approach the ball... I do have to be fair though - this does not happen all the time - only in the worst situations. ;)


Advanced Destroyer Simulator

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Futura 1990
Genre: Strategy, Simulation
Rating: 3/6
Licence: Commercial
System: Amiga

Simulating a complete fleet is hard. Unless you make the player a fleet commander, but then, your game turns into a tactical one. If you're trying to stay within the simulation genre, you better…


Advanced Lawnmower Simulation

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Gardensoft 1988
Genre: Simulation
Rating: 1/6
Licence: Freeware
System: ZX Spectrum

It's the things which are fun in real life which usually translate well into great computer games. And you know what's really fun? Lawnmowing. Don't you just love going back and forth, tweaking your route till perfection, while at the same time, you have plenty of time to think about all kinds of things? At last, Advanced Lawnmower Simulation gives you the opportunity to do all this in front of your computer!


Adventure

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Mr Creosote 1996
Genre: Adventure
Rating: 0/6
Licence: Freeware
System: PC

The first text adventure I wrote. Story has been ripped off a Mickey Mouse comic with just the character names removed.

Puzzles are virtually nonexistent, the 'parser' only understands commands which have been hardcoded into the game.


Adventure

Adventure01.png
Atari 1980
Genre: Action, Adventure
Rating: 2/6
Licence: Commercial
System: Atari 2600

Human beings have the compulsive urge to classify everything, to put things into labelled drawers. That is why websites like this one have all these badges for their game entries, like "genres" or "themes". It must have been a great time before these had been firmly established and turned into trite clichés. This game, being roughly as old as myself, certainly comes from such a time. Although its exact publication date is a matter of discussion, it was definitely developed before I was born, as developer Warren Robinett already left Atari in 1979.


Afterburner

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Sega 1989
Genre: Simulation, Action
Rating: 4/6
Licence: Commercial
System: PC

A conversion of an immensely popular arcade game, Afterburner does everything in its power to deliver the same feeling, but fall short. A long time ago, when I still visited arcade halls, Afterburner was one of my favorite games, but also one of the hardest to play, due to the long line of people waiting for their turn. It was one of those games where you sat down into a seat, which moved with you as you turned the airplane, flew up or down. The soundtrack, a cheap copy of the Top Gun music, blasted from all sides.



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